Jun 15th 2010 6:03PM Not sure if you guys know this but Swordsman is the English name of a movie that is based on the Jin Yong novel, The Smiling, Proud Wanderer.
Apr 12th 2010 1:30AM To me, the word priest poorly defines our class. I can't really see the cathedral in Stormwind to embrace the shadow side of our class. Instead the priest class is one that embraces contradictions. It has both holy and shadow or mind and body. The class is more ying and yang rather than just the narrow idea of the holy light which is what Paladins are all about.
If the Paladin embraces the holy light, then the Warlock class embraces demonic shadows. And Priests are caught in between. So no wonder we're ill defined. But instead of seeing this as a bad thing, why not embrace it? There are already abilities available that tries to combine both healing and dps. For example, we have vampiric embrace where as a shadow priest we can heal our raid group when we do dps. We also have holy nova where we do damage but also heal our group. Problem is these skills doesn't define us because it's not powerful enough and if it is we'll be accused of being OP. But if the spell is modified, couldn't it work?
Let's take Vampiric embrace, right now it heals everyone for very little and it's insignificant. What if we make it so that we can target one person, and when we do dps, that damage is funneled into that target? Would it be OP? Well it depends on the player. If the player isn't doing enough dps then he won't be healing enough, but wouldn't it be more useful than what we have now?
How about Holy Nova? The idea is there. A skill that do damage and heal as well, but how many of would use holy nova except to kill off small annoying swarms? It's not used because it's not strong enough to be used.
I think the idea of embracing contradictions would be an interesting direction for priests. Like if everytime our shield takes damage, we get sp buffs. Or maybe even like in Dragon Age there's the Spiritual Warrior class, where there's a spell that makes spirit equal strength. That could make us a bit similar to the new Monk class in Diablo 3. A fragile warrior. Isn't that another contradiction?