Feb 25th 2011 8:47AM As a DK dps, before the recent PUG buff, I always felt assured if a mage or a hunter pops up in a group. Not being able to CC things made me feel pretty useless sometimes :P
Ones I hate? Feral druid dps, mainly because if there's any trinkets or rings with strength on they'll roll on it because, 'it's great when I'm bear tanking', regardless of whether it's an actual tanking item or not. You go in as a cat dpsing, roll on that stuff, unless noone else wants it and then you ask anyway. Is that so hard to do?
Nov 12th 2010 6:13PM I may be wrong but the chain of events seem to be this:
1) Groom and gf start new characters together, level up, having fun.
2) At some point they are invited to Groom's brothers 'hardcore' raiding guild, bear in mind the Groom claims to be an experienced WoW player.
3) During that time what isn't clear but my suspicious is, is that they wanted to raid, they weren't drafted in.
4) They weren't very good/or ineffective at that jobs, people either gave them advice or criticised them. Unaware of these standards in such a guild this caused problems.
5) gf left and the Groom is wondering likewise.
I can tell you from personal experience it's no fun being the other guys when you in this situation. I was in a guild that wiped on Putricide 25man for four months because someones brothers, someones girlfriend and someone else's cousin failed to grasp the tactics. Those people were untouchable so they were never held to account, subsequently the guild fell apart.
I think for the sake of the guild yours brothers did the right thing. To use another football analogy, it's like if your dads the coach and your in the team to a decent standard you get treated the same as anyone else because he can't show favouritism. Your brothers ran a hardcore guild you knew that, as an experienced WoW player, your aware of that concept. If you wanted to raid with them then being clueless is going to show up pretty quickly. You shouldn't expect favouritism because your brothers have more to think about then you or your finace's feelings, or you shouldn't have any leverage because of your RL connection.
Families are funny things and can stoke up some pretty intense emotions. If there decent guys leaving there guild shouldn't harm your relationship outside the game. I do believe your right to stick up for your finace and that maybe hardcore raiding isn't for you. Sounds like the leveling you did with her was your most fun time so maybe you should focus on that play style. Plenty of people get to level 80 start raiding and realise it's not for them, it can be a very tiresome experience that saps the fun out of the game. Or maybe you can engage with raiding casually and your finace can come back into it in time.
I do think you were a little naive to think joining a hardcore raiding guild wouldn't require you to be a certain standard but every things a learning experience and best of luck to you in finding your little piece of Azeroth. :)
Oct 29th 2010 6:42PM In my experience RP Drama is far worse then raid/loot drama in guilds. The latter you can brush off most the time as one or two people being douches. In RP guilds when there's drama it can be quite the tangled web.
I remember one guild I was in that was heavy RP, which did a bit of raiding as well, pretty much imploded because the GL was trying to seduce one of the officers and let her have her own way all the time, (for instance I was unoffically 'banned' from raiding because I got into a RP argument with said player). I was lucky, that was all she did to me. She made a lot of other people's lives difficult because she was 'incharacter', but behind the scenes undermining them. The lines get blurred all the time in RP guilds and it's sometimes only after when the dust settles you learn what was going on.
I think Robin's mostly right here, I think there is only so far you can take clear communication, some people are always going to get offended. I think the person with the ill father probably needs some more RL friends to talk with what must be a difficult situation. The OP probably shouldn't take it personally, people will always need to quit for different reasons but it sounds like that person just needed to rage a bit at someone.
Sep 13th 2010 12:22PM @jfofla
It's not WoW.com who are making this prediction, it's MMO Champion. For he's part Boubouille has asked for patience if he's wrong, which I doubt he'll get, I wonder if your be one of the first to rage? :P
It's a date that makes sense in some ways, it's a late enough date for the Christmas market but not too late for the Under 16's crowd who'll ask their parents for it, (who are keen to get Christmas shopping done as soon as possible, so I was told when I worked with market researchers :P). Also as been mentioned the prelude stuff has started happening like the other expansions.
I've noticed a real drop in numbers on my server since about May time, (purely anecdotal of course), so I think really it would be a good time to get a lot of people back because if it does drag to next year there might be some more tougher opposition.
Sep 7th 2010 9:02AM I've been beta testing games for about ten years and the one thing I can assure you off is that most of the time it's not much fun.
You really are helping the developers out and by helping that means:
1. Putting up with game mechanics/quests/item/skills that don't work correctly, sometimes for weeks..
2. Developers changing it to something you might not agree with by the volume of other testers feedback, or even worse when something blatantly doesn't work and the developers don't do anything about it. On beta forums those are always the most drama filled posts.
3. Wanting to see certain areas that you can't because it isn't in the current state of, 'test cycles', or worse not seeing areas at all. WAR beta was famous for that and none of the beta testers were surprised when most of the capital cities were cut.
4. Putting up with long patching times, sometimes several times a week.
I can be a thrill seeing the new content you've read about in the flesh but I've always looked at beta testing as just that, testing...I'm there to help find bugs not have fun. The worse problem is that some companies seem to be trying to sell it as a perk for pre-order, which goes against the objective of the exercise in the first place, (*points at Cryptic*).
As for WoW I'm glad I'm not in there, from what I here two odd months estimate launch it's still a mess. in terms of news I keep up with the class changes but storywise I try and keep out of that. If Blizzard expect me to level up another character I want that to seem fresh and interesting without any spoilers :)
Sep 5th 2010 6:22AM Yes it matters, because it may be a fake world but your still dealing with real people. In reality we have systems of laws and codes of conduct to maintain a society so that those who work within that and treat others with respect are left to pursue their life goals, (thats the theory anyway, but at least there's a legal route if someone steps out of line).
People make that system work not the confines of it's reality, it's the same online in my opinion. My server used to have a blacklist of people who pulled stuff like this on the forums. It was a massive deterrent, one guy who was a very good tank pretty much couldn't get in any progress guild because of he's asshat ways. Unfortunately that list isn't maintained anymore and it's far more archaic now, just like what would happen in RL.
To the article writer the right people will care and I think you did the right thing there. Bads will always slip through the net at times but you showed great depth of moral character there and I think it sends the right message to the rest of your server about the nature of your guild.
Don't doubt yourself you did the right thing :)
Sep 2nd 2010 8:38AM It was different when I started playing, people weren't concerned with going, 'the distance', there was no race to end game mentality, which seems to dominate theses days. Thats not a criticism, it's just things were different then.
I classify most people at the beginning of WoW under two mindsets, which do overlap to a degree. The first were warcraft fans who got into the game through WC2-3 because they enjoyed the story and wanted to explore the Warcraft world, (I classify myself as this). The second were those who were either tired/fedup/wanted something less demanding then EQ, (ironically, and of benefit to WoW, EQ2 came out around a similar time which had mostly better reviews then WoW but a lot of the EQ fanbase hated it because it was so different. Some of those EQ fans I guess tired WoW as an alternative)
As for me I started with a paladin and gave up at level 13 when I couldn't kill some troggs, (depressing I know :P). I came back two months later when the server stability was better and rerolled a warlock. Six years later most of my bookmarks are taken up with WoW things and though I'm not subbed now I know I'll be back again.
So to answer your question, no I didn't think I'd still be talking about it now in the present tense and I definitely didn't see it as a long term thing :D
Sep 2nd 2010 8:11AM I agree with Kojaq, while the issues brought up have merit in a wider social context at the end of the day some people will always have the attitude of, 'If it's posted on the internet it's fair game', which I think here is overshadowing Ancient Orders achievement.
Anyway grats to you and your guildes on making five years and long may it continue Trueflame :)
Aug 31st 2010 12:10PM I personally am not sure this definition of, 'freeloader', is adapt or maybe I just have a different interpretation which might help clarify things.
Within a raiding environment I wouldn't think a freeloader is someone who just turns up for raids and gives it there best for the length of the raid. Your advertised as a raiding guild not a: 'social time funfest' place. Sure it's nice if people are friendly and it's jarring when then doesn't happen but by your own rules there not doing anything wrong.
In my view a freeloader, within a raiding guild, would be someone who couldn't pull their weight and especially if there were just very 'lucky' with rolls, ( I imagine with 10man raids having more focus in Cata this will become more of a problem). In a guild I was in that was semi casual and used a roll system two people ended up getting kicked because back in TBC they didn't understand tactics and pretty much left the guild having to 8 man bosses in Kara and Zul'Aman. They were actually lovely people but everyone got fed up of working their butts off and losing rolls to people who hadn't contributed anything to a fight. There would be my definition of a freeloader in a raid environment.
The interesting thing to see will be how these guild perk systems are applied by some in raiding environments in regards to loot systems. Something tells me the Drama Mamas and Officers Quarters might be working overtime for those drama issues :D
Aug 25th 2010 8:49AM Fav has to be Scourgelord Tyrannus.
'..Such an amusing gesture from the ramble' etc,etc sounds like an old school British mastermind villian :P
Wish there was more background on him like Falric and Marwin, oh well.