Apr 3rd 2012 5:41PM Or maybe it's in character for Ji Firepaw to say that to females. In any other case you wouldn't say a writer was sexist because a character he/she wrote was sexist, even if it were something wretchedly sexist. I mean, given the attitude of the Forsaken faction leader, where is the article spelling out your concern about the sociopathic stance Blizzard has taken when it comes to biological weapons?
These are fictional characters not Blizzard Customer Service Representatives.
Mar 24th 2012 10:25PM I think it's worth noting that another reason Unleashed Fury is likely the Enh talent of choice is that it should improve our scaling with haste. In Wrath haste was king because of MW5_LB being top priority and autoattacks being able to trigger static shock. Unleashed Fury takes a half step in that direction by buffing the damage of both static shock and lightning bolt. I was hoping for something a little more interesting and interactive when it comes to haste, but if this does turn out to make haste a bit better for us, I'll take it.
Mar 20th 2012 6:25PM A conic heal would be like a pally's Light of Dawn not Holy Radiance.
That talent sounds like it is intended to work differently based on spec. Not only because it appears to have no Resto application at first glance, but because 'elemental energy' is unusual. Normally, it would be specific about which element was being used. The generalization could point to it using a different element for each spec like our level 87 spell.
These talents are certainly only apha at best. There's not much of a choice to make here, assuming there aren't major mechanical changes forthcoming for ele and enh. Permanent Fire Elemental is a nobrainer for Ele, at least in PvE. Supercharged Unleash would almost have to be the best option for Enh since they have 2 imbues and actually cast the spell on cooldown(ish). Enh might prefer the conic AoE option, but it would have to do a lot of damage to be worth it. If it turns out to be fire damage and can be buffed by Unleash, it could be a good option for Enh on fights with lots of low hp adds. Otherwise, if you have enough time to set up Fire Nova, the supercharged Unleash effect will probably be better. For resto the only hope is that the third talent has a healing version. In any case these talents each seem to have a particular spec in mind.
Mar 19th 2012 6:56PM Hotfixes for 5.0.3a
Stampede is no longer usable while in arenas or rated battlegrounds.
Mar 13th 2012 7:14PM Right now, it's looking like spell haste is something many casters will sorely miss, especoally in 10 mans. As of GC's post only 3 SPECS can provide the buff.
Mar 9th 2012 8:14AM I totally agree. I've pretty much decided to put my enh shaman down, at least as my main, if haste scaling isn't addressed. I don't think I can play another 2 years popping Hero for little to no personal benefit.
Mar 9th 2012 12:26AM Shaman don't bring any at all. Maybe shaman, or at least dps shaman, could bring Curse of Elements since its specific to only locks and rogues. Plus, you know, ELEMENTS. In fact they should just give Curse of Elements to shaman and rename the lock spell... something moody and depressing.
Mar 9th 2012 12:19AM I realize that stat weights change all the time, especially between expansions, but any anh can tell you that Blizzard isn't necesarily getting better at reducing the difference between 'best stat' and 'worst stat.' Haste is just slightly better for enh than hit after spell cap.
Not only is 5 mastery a better buff for the raid than 10% ap, it's a far better better buff for an enh shaman. Good trade, imo.
Honestly, the biggest groaner for enh should be the sp buff. I mean, wtf, we bring a buff we don't benefit from?
Mar 2nd 2012 6:00PM Losers: 10 man raiders... 4-5 months to get a single legendary, overtuned heroics (at least in the first couple of tiers), the Nefarion fight in general...
Mar 2nd 2012 11:52AM Unfortunately, good as this addon is in theory, it possesses a debilitating bug. Every time I make auras, all but the first one on the list disappear from the config upon relogging. The missing auras still work, but they can't be edited.