Jan 22nd 2011 5:17PM A solution that I would like to see, glyphs. Makes it so travel form (ghost wolf) is not usable in combat, but it has the same speed as a mount of your riding level.
Jul 28th 2010 2:59AM Broker Everything is another addon in the same vein as SLDT.
I'm going to hazard a guess and say that it's made by the same person.
Here's a link.
Jul 19th 2010 9:05PM The most important hunter related question i have, are aspects on the stance bar yet?
I ask this because i'm getting tired of making my own Dalaran crater in Crystalsong.
I can see that happening a lot more often now that we can fly everywhere, either that or i'll think before swapping stances. ....... Nah, probably not.
Jun 13th 2010 11:07PM I honestly think that they need a healing spell that uses mechanics similar to that fancy new level 81 fireball that mages are going to get. Linear healing with an aoe hot. Lightwell seems like it would be a good candidate for change. Especially if it is based off a glyph, that way people have a choice.
Of course i also think that totems need an after effect buff of about ~5 seconds once you go out of range, so what do i know.
Jun 10th 2010 8:07PM I do agree that adding it as a drop for only one class would be annoying, as an example.... spell plate, even limited use multiple class items like wands can be a nuisance.
The simplest way to to add it would be as as a class special item such as "sidearm" and stick it in
your obsolete ammo slot, or just have it glued to your main hand.
As for scaling and type, have it be similar to your ranged weapon, wrist bow/pistol but only do about 45-60% of the damage.
We wouldn't have to worry about looking for one to drop, but... we wouldn't be getting cosmetic upgrades.
May 9th 2010 4:10AM school of hard knocks is bugged, I'm not getting credit this year, except for one, i'm not the only one according to the official blizzard forums.
also as a side note, i think that everyone that cancels there account should choose other and put, "School of hard Knocks" as the reason. :P
Apr 14th 2010 11:35AM Beats my thought of having a holy talent that increases healing based on proximity to the Seal of Light Judged mob. This also seems to encourage wearing gear that increases your survivability.
Apr 13th 2010 6:28PM Howdy, I have a question about the reforging system, do we know if there are certain stats besides stamina that cannot be reforged? For example resilience/mastery. As an example will blizzard allow me to get say.. Wrathful Gladiator's wrists and turn the resilience into a pve useful stat, or perhaps a PVE weapon loaded with mastery and turn that into resilience. On a related note, will there be some sort of gold sink (at the profession trainer?) that allows me to un-reforge my gear should i wish to rebalance my entire gear's stats upon getting a new piece of equiptment?