Feb 23rd 2012 1:59PM I get why progressive nerfs have to happen. But I don't understand the point of turning them off.
Elite players want to clear hard instances for bragging rights. And there's no way to prove that you cleared DS with the buff disabled.
Does Blizzard actually believe that there's a group of people out there that clear the hardest challenges in the game for the sheer self satisfaction of it, and are fine with no one knowing about it?
Jan 20th 2012 5:20PM The reason that these nerfs make some people angry is because it trivializes the achievements that they worked very, very hard to achieve. Consider this scenario: You work your butt off at your job and make painful sacrifices to finally afford a $60k luxury car. Then the next month, the manufacturer slashes the price of that car down to $15k, and you neighbor buys one identical to yours. Why can't you just be happy for him? Because you feel cheated. Cheated out of your time, and frustration and effort.
Give players that completed the content at maximum difficulty some kind of token.. some gold star that says "I worked my tail off for this". A tabard, a pet , a mount, a title, a special transmog.. anything. And make that "token" unavailable after the nerfs. Just my 2 cents.
Oct 5th 2011 2:46PM So if one clears a boss in the raid finder, are they eligible to go with their guild raid (not using the finder) and loot from that same boss again that same week? Or are we forced abstain from using the raid finder tool so that we may roll on higher ilvl loot during the "real" raid?
Aug 15th 2011 4:48PM I agree. I want to play to the best of my ability. That's how I have fun. Some people hate meters, but what other way is there to judge your performance ? Yes, I've seen people fudge mechanics to do extra dps but they get caught (either by the raid leader or angry healers or by dying) eventually. And there's no honor or personal satisfaction in that.
Honestly, knowing I did well and seeing that estimation verified in the meters is the most gratifying part of the game for me. Downing the boss and knowing I played poorly is as bad as wiping from where I stand.
Sep 10th 2010 11:36AM @Tfish92
He's referring to his Wow-heroes.com gearscore, which is different than the gear score reported by the addon of the same name.
For the sake of scale, my addon gearscore is 6350 which translates to a 3433 wow-heroes score. So that would put eclipse's addon score at somewhere around 4624 which is indeed fine for Ulduar and Naxx.
Although I must admit, I too was confused at first.
Jul 26th 2010 2:03PM Watching this made me want to go back and watch 'where the hell is Matt' again, but wow.com's link takes you to the 2006 version of the video.
I strongly prefer the 2008 'where the hell is Matt' video, which has 15,000,000 more views.
You can find it here:
Jun 1st 2010 4:38PM @mail
I'm a hardcore player and I agree completely. Everyone who pays for this game should have a reasonable chance to complete it. You want a challenge? try raids on heroic. You want gear that casual players can't touch? It drops there. Isn't that enough elitism for you?
I love how Brewce states that he went from ilvl 200 to ilvl 251-264 in two weeks. Yes, I'm sure you did because: 1) you're being carried and 2) no one is rolling against you for 264 gear. Go back and see if you can deck yourself out in the current gear level (ilvl 277+) in two weeks. I've been raiding heroic icc25 for a lot longer than two weeks and I'm not even close to fully geared (gs6299)
Jun 1st 2010 4:17PM I never thought of it that way, but you're absolutely right. And they, much like the few Amish I have met, seem to share a much undeserved sense of holier than thou.
Apr 14th 2010 11:11AM I'm assuming that (analogous to metamorphosis for warlocks), using your new treeform cooldown would give you greatly enhanced healing ability for a brief period. But as I see it, bursty spikes of huge healing isn't really our thing. What we bring to PvE is smooth, constant and predictable heals with the occasional capability to burst (at great cost). The last thing I want to worry about is trying to predict when to go into treeform and when it's on cooldown.