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  • Arashikou
  • Member Since Oct 9th, 2006

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Recent Comments:

Epic's Tim Sweeney being inducted into AIAS Hall of Fame {Joystiq}

Dec 8th 2011 4:23PM @UselessNameHere

Sweet! I was afraid people would forget humble, revolutionary ZZT in the face of all his more recent achievements.

Oops! Game-halting bug in Skyward Sword (and how to avoid it) {Joystiq}

Dec 6th 2011 1:57PM @Timjoy

In the old days of consoles, the NES and SNES and Genesis days, there were no patches. Bugs that didn't get caught lived on forever. You could fix the problem in future copies of the game, but you could never go back and fix it in copies you already manufactured or sold. (Most consoles had neither storage to hold patches nor an internet connection to download them.) It made developers much more paranoid about finding every last bug, and I think it bred a certain amount of discipline into companies doing console work at the time around bug-finding and -fixing, and that's something Nintendo has clearly striven to maintain. (Not hurt by the fact that they keep designing their consoles around not making patches easy.)

I still remember when the Xbox (just the previous generation? really?) made patching possible, and people began to bemoan how soon the norm on consoles would be like the norm on PCs, where games were released with known bugs that were fixed in later patches, rather than games being delayed until every last known bug was squashed, then launched as holistic, complete things. The naysayers may have had that one right. :-S

Notch steps down as lead developer on Minecraft to focus on 'new project' {Joystiq}

Dec 2nd 2011 2:02PM @Copybass Ah jeez zombies

Hey, leave Scrolls out of this! I thought it was pretty clear from Day 1 that Notch himself had nothing to do with Scrolls. It's the other developers (not Notch, not Jens) at Mojang working on that.

Indie Royale celebrates 25K downloads with two more games, soundtracks {Joystiq}

Nov 15th 2011 8:05PM @ShadowXBC

As with every other Indie Royale bundle (and, insofar as I know, every indie bundle ever from anyone) you just have to go back to your redemption page and the new downloads will be there. No extra cost to you.

Indie game Dustforce looks so fresh, so clean {Joystiq}

Nov 12th 2011 10:31PM @TheShaper

I'm not seeing the Canabalt. What makes you think it's a Canabalt variation? I was reminded more of Super Meat Boy or the old Sonic the Hedgehogs.

Indie Royale offers NightSky, Ben and Dan, and more for a small, but increasing price {Joystiq}

Nov 10th 2011 7:20PM @Shiz

I have bought nearly every Humble Bundle (which, I should point out, are managed by a different company than the Indie Royale Bundles) before the extra games were added, and they have always given the extra games to anyone who bought the bundle before then as well. It would be a pretty poor showing not to, especially given how much indies rely on fan love to survive. I'm not aware of any bundle company screwing early adopters by refusing them the later add-ons. Doing so would just anger early adopters and result in everyone doing what you are doing and waiting until the last minute.

Cave and Microsoft's Deathsmiles 2X experiment turned out pretty well {Joystiq}

Nov 8th 2011 8:15PM @EazySCT

Their iOS releases do have English translations, so there is hope that they might get future releases translated. On the other hand, they clearly pointed out language not being a barrier as part of why they consider this a success, so one could interpret that as them saying they wouldn't be doing GoD releases if they had to translate.

DMC's Dante sequestered in a separate universe {Joystiq}

Nov 2nd 2011 6:29PM @foxhound

I'm waiting for Dante Prime to shoot the fourth wall and collapse all the Dantes into the Phoenix Wright universe.

Playdead boss says retail model is 'broken,' awaits digital revolution {Joystiq}

Nov 1st 2011 5:20PM @Shadow Hog

Not necessarily. Downloadable titles don't have to have an install period after they download. Xbox Live Arcade games don't seem to have an install time, for example. Presumably they download in some sort of ready-installed, freeze-dried state and rehydrate into place on the HD.

Really, not wanting installs is another side of the same coin as not wanting discs, since the purpose of the install is generally to move data to the faster-loading hard drive. Downloads are ALREADY on the HD.

Go go Power Rangers Online! For real! {Massively}

Oct 31st 2011 3:01AM @(Unverified)

Good question. A quick search produced the following sites:

http://henshingrid.blogspot.com/2010/10/power-rangerssuper-sentai-combo-in.html
http://henshinhead.wordpress.com/2011/06/18/goseiger-to-air-in-korea-power-rangers-miracle-force-no-i-didnt-make-this-title-up/

From the looks of it, the road of Super Sentai to Korea is not as simple as importing it over the Korea Strait from Japan. For years, South Korea got their Sentai fix via Korean-language dubs of the American Power Rangers shows, not of the Japanese originals. As such, the series became popular under the brand name "Power Rangers," and the distributors have stuck with that name even after they switched to localizing the Japanese Sentai shows directly.