Mar 12th 2012 9:16PM I really wish that Leatherworking had more recipes that were, well, FUN. Engineering gets to make pets and mounts and other goofy things. Tailoring has pretty vanity clothes and magic carpets. Scribes can make fortune cards and fortune cookies and origami slimes. Jewelcrafters get the focusing lenses.
I really wish that I had things I could make that are just silly and goofy and fun like that. Useful items usually get un-usefuled pretty quickly. But uselessly entertaining things don't stop being fun when the patch hits. More stuff like the heavy leather ball? Please?
Mar 9th 2012 5:33AM A Steamy Romance Novel: Northern Exposure. I collect the SRNs, I had all the regular pickpocketing ones, and Northern Exposure was the one with Gnome/Human Warlock/Paladin IMPLIED BDSM, dammit. Who could resist that?
I was doing the Dalaran fishing dailies for over a year hoping that silly book would drop. I took to /begging Marcia Chase when I went to turn in my quest and pick up my loot bag. After a while I tried showing up in black mageweave and /flirting with her, figuring it couldn't hurt. When that didn't work I /brandished my weapon at her. I think by the end, I was just morosely /sighing at her. I suppose she eventually got tired of my moping?
Mar 7th 2012 8:19PM This may be the Forsaken in me talking, but.... mmmmm, delicious alliance children.... *drool*
Mar 7th 2012 1:12AM Agreed, some vocal variations for the different types of laugh would be awesome.
Mar 4th 2012 9:32PM Huh. I had no idea there was an anti-raiding prejudice among RPers. I thought the prejudice was all on the other end, because I -did- know that many raiders look down on Roleplayers as being "flaky," "weird," and not "real" or "serious" players. Possibly the RP-ers have gotten wary because of comments like that, and now there's a whole Jock versus Drama Club thing on both sides?
With regards to scheduling RP, and how your friends would get tangled up in other RP instead of coming to play with you and you "couldn't really fault them for that, nor... expect them to drop their roleplay and come play with (you) at (your) convenience..." Ummm... Why NOT? I mean, we schedule socializing all the time in real life, and interrupt other social activities in order to do so. "Whup, been great talking to you, but I need to hang up. I promised my Mom I'd call." "See you guys around later? I'm meeting a friend for drinks." "Gotta go, I have a date." Why is it unreasonable for your friends to tell their other RP partners "((Just so you know, I'm going to have to wrap up and scurry in about ten minutes. A friend's coming online and we have an RP date. ^_^))"
There are Roleplayers who schedule and organize large scale RP events. They NEED to set aside time to make it happen, and show up for it on time, or dozens of other people may be disappointed and angry at having wasted their time, JUST like a raid. Why is it any more unreasonable to do the same on a smaller scale? You have EVERY right to expect your 'friends' to drop walk-up RP for pre-arranged in-game meetings, and that is NOT selfish.
Mar 3rd 2012 9:43AM Easy way to organize and set up PvP conflict within the context of the game world. Any other ways I can think of (all players attackable by anyone? PvE only zones and PvP zones scattered around the world? Random selection at the start of BGs?) are much more complicated than simply "There are two teams. Team A fights Team B." Those other solutions also lack convenient hooks you can use to tie the PvP content into the plot.
You could have a game with no PvP content, or limit it to duels and gladiator fights, but lots of players LIKE PvP, and Blizzard wants to take EVERYBODY'S money. Plus, PvP has the advantage of being a renewable resource in the way PvE is not. Every time you fight Deathwing, it's the same fight. He's not going to do anything to surprise you. But Battlegrounds have different 'mechanics' and 'spawns' and 'phases' every single time you do them, and all blizzard has to do is create a place for that to happen and turn the players loose. It keeps a lot of folks busy during content lulls.
So yeah, lots of reasons why mmos set up the "you guys vs. them guys" scenario.
Feb 24th 2012 10:27PM And I'm on a Roleplay Server, and you never know which grays are going to auction well. Most crud you want to get rid of, but you never know whether someone's going to need a skull, or a bottle of cologne, or a flower, or Steamy Romance Novels, or a treasure map, or....
Feb 21st 2012 6:57AM I fell my first... six? Seven? Times that I tried, on my first run of wailing caverns. I was soloing it at level thirty something, having never done it at level. I finally figured out what I was doing wrong...
Um, see, I play a rogue. A subtlety rogue.
And I'm a little paranoid, so that plus the buffs I get for damage from stealth means I tend to stay in stealth, like, all the time...
...And this was back when stealth came with a speed penalty...
Feb 18th 2012 8:21AM Why do -I- always have to be the hearthstone? *grumble*
Feb 14th 2012 8:54AM @direbadgercvlry Actually, it's a SWEDISH techno song! Albeit remixed by a Japanese DJ.
And here is why a paladin is dancing to remixed Swedish techno-pop: