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  • Jim
  • Member Since Apr 28th, 2010

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Recent Comments:

Call for submissions: Top tips for healers {WoW}

May 28th 2010 9:57AM Roll a priest and actually learn how to heal.

Spiritual Guidance: Ghostly aspects of our shadowy hatepower {WoW}

May 13th 2010 10:10AM @Xaklo

Back before BC, specs didn't require constant tweaking because classes were only good at one thing. All priests did was heal. Hunters only had one valid dps spec. If your tank was anything other than a warrior, you were screwed. Arenas haven't screwed this game over, if anything they've made it better by forcing blizzard to pay more attention to each class/spec. I doubt we would have gotten to "bring the player, not the class" if blizzard hadn't been balancing multiple classes and specs for pvp and raiding in BC. Right now the game's better than it's ever been, IMO. Every class can do all of it's intended roles respectably, even though crappy raid specs still exist (see: BM hunter, Arms warrior). I think that a lot of that can be attributed to blizzard "screwing over raiders" and balancing for PvE and PVP.

Scattered Shots: PvP basic stats and specs {WoW}

Apr 29th 2010 3:23PM Actually, you only need 3 spellpen gems to get the 75 you need, which leaves you free to get whatever you want as your back enchant. I go w/ the parachute cloak myself. Gotta love parachuting down to the mine in AB, picking off healers and clothies as you go.

The Daily Quest: The Cataclysm raiding debate {WoW}

Apr 28th 2010 10:18AM As someone who's heading off to college next year, I've gotta say that this change is really exciting to me. I'm not gonna have as much time to play WoW between college work and actually maintaining some sort of social life, and I love that the pressure to run 7 raids a week to stay competative will be going away. I also like that less raiding time will mean more time for PVP (though I'll be pissed if Blizzard kills arenas in cata). I enjoy both, but raiding gets old in a way that PVP never does.

Honestly, all the changes I've seen so far seem to be focused on making the game harder, but more accessible. If you look at proposed changes to heroics, dispells, healing, etc, they all carry the same basic concept: we want you to think about the game. We want you to CC mobs, to think about your dispells, to watch your mana. I like this. I don't think that they're nerfing raids or putting the game on ezmode, I think they're making top-level gear available to people who can't find a 25-man group. And that's awesome. Cata is gonna kick ass.