Dec 1st 2010 8:17PM I have a leveling Druid that I plan to race change to worgen on release day. I have purchased a nightsaber mount. What will happen to the mount when I race change?
Aug 24th 2010 6:35AM Make Mine a Double: Defeat Scarlet Commander Mograine and High Inquisitor Whitemane in the Scarlet Monastery Cathedral while completely smashed.
My Humps (Alliance): Defeat Magatha Grimtotem in Thunder Bluff.
I'll Have What She's Having (Horde): Defeat Jaina Proudmore in Theramore.
Jun 5th 2010 10:24PM To me throughout Wrath it has felt that Blizzard has had a sudden change of heart regarding the Draenei. They were introduced in BC as a key part of that expansion and its high concept aesthetic and narrative, but when the action shifted back to Azeroth it's as though someone said "Well, what do we do with them now?". In an otherwise fantasy and steam-era themed game you now have squid-faced, hooved alien dudes whose home is a crashed space ship. I can see how to some players and to newcomers to the lore that they could seem a little jarring with the theme.
Don't get me wrong, I think the Draenei are a brilliant addition to the lore of Azeroth and the Alliance. But there feels to be an effort on behalf of Blizzard to sweep the Draenei under the rug in a sense. They have played almost no part in Wrath, and are the ONLY race in the game not to be receiving a new playable class in Cataclysm. I've seen the argument made that there are no classes that suit the draenei storyline, but until we saw the storyline justification for them, that argument was also true of tauren paladins and night elf mages. The difference is Blizzard is advancing the storylines of those races to accommodate these new classes, wheras the Draenei continue with nothing new to their starting experience or their presence in the game.
That seems like a big statement about how much of a role the developers want to see the Draenei take in the future of the game and the storyline.
May 10th 2010 8:16AM Characters of hybrid origin sometimes seem to be a case of the writer/s trying to fit too much into a character to have them tick as many 'cool' boxes as possible, I think this is where people start to be annoyed. These characters fail in being interesting people we can identify with (like Rexxar), and instead are charicatures the writers expect we as readers SHOULD find awesome because of the multiple plot-threads and lore bytes they represent, but we don't identify with them because they haven't done anything to earn our investment in them. A character's genetic history doesn't really matter. It CAN present interesting storytelling opportunities, but ultimately it is the character's background, their personality and actions, and how the storytellers use them that will determine whether we as an audience like them.
May 6th 2010 4:51AM I would consider the mysterious fifth 'binding' element to be the stuff of the Twisting Nether. The Astral Recall spell is a big clue here.