Mar 16th 2012 9:26AM @(Unverified)
An unverified nobody taking the time to post "Pass"? Oh yes, thank you for your valuable feedback and insight there. It is a true benefit to the MMO gaming community as a whole and sure to inspire true innovation for years to come.
Or you could find something else to do with your time. May I suggested eating lead paint chips? Oh wait, looks like you've done that one already....
Mar 16th 2012 9:23AM @(Unverified)
Makes sense when you think about it. Now you're just directly downloading from one source rather than downloading from multiple, constantly fluctuating connections while there are multiple, constantly fluctuating connections downloading from you. Went from over a day to just over 4hrs at 15%.
Dec 25th 2011 11:36AM @(Unverified)
And explain why your time is more important than anyone else's? I'm assuming you're the same "Unverified" I was replying to either.
Truth: Your time is no more important than anyone else's. If you feel "entitled" due to paying your sub, guess what? They're paying theirs too. Instead of kicking them for "being bad", perhaps you should be the one to leave. And yes, I expect "Why should *I* leave? They're the baddie who's bad bad bad" and I answer with this: because YOU are the one being the elitist prick. That's why. Now get over yourself; welcome to the internet - no one gives a shit about your "precious" time.
Dec 25th 2011 11:30AM @(Unverified)
damage/heal meters = true if used for personal use on improvements, but let's face it. Since it's WoW implementation it's become a tool for elitists to chastise and ridicule others. The rest of your comment proves this: your time is no more important than anyone else's. I don't mind "carrying" people through a dungeon; I've been carried before. I'm there for the game and enjoy the content, not to prove how "1337" I am or verbally harass someone for not be "da bestest". If you need to use damage/healing meters to feel better about yourself by putting others down thanks to your failures in real life, that's your thing.
threat meters = Not drawing aggro is part of knowing how to play your class. It's just another "tool" for the lazy who don't want to learn or pay attention to what they're doing.
enemy cast bar = There are animations to casts that you can notice as well. These do no equal skill, just another "tool" for the lazy.
Just about everything you are ranting about takes the skill out of the game and only reinforces Ehra is talking about above. MMORPG players these days don't want to be challenged. Just stick the quarter in, turn the wheel, hand out the purples and be 1337. Anyone who "stands in their way" are "bads for enjoying the game instead of worrying about their GearScore."
Dec 14th 2011 6:53PM "this newest AAA [game] launch"
Honestly, I'm so sick of the term "AAA" in regards to games. Is there a chart I'm missing somewhere that grades these things? What qualifies as an "A" game? "AA"?!? Who decides these things? (And no, it's not you troll kiddy getting ready to post "OOOO I DO I DO I DO I DO I DO!")
Dec 14th 2011 1:06PM "Have you ever danced with the devil in the pale moonlight?"
No, he was too busy in Georgia for some reason....
Dec 14th 2011 1:02PM @Sam not Spam
Short answer: Yes.
Long answer: Yes, it's considered a "failure" in the West. If you log in any time at this point, 97% of the "players" are just afk jumping around in the capitals for whatever time based event is going on at the time. The other 3% (the average across the servers who are max level, btw) actually play, but only for abyss events and log off to do something else. On top of that, early levels have their gear literally handed to them as they level up, so they don't have to work for anything or chase that gear carrot.
The game is good, don't get me wrong. It's just not favorable to the "WoW crowd".
Dec 14th 2011 12:54PM At this point I'm planning to make a Marauder. Out of my friends who at this point will be starting LONG before me (silly kids + Christmas) that plan to play, no one seems too interested in playing this class. Back in KOTOR I played this "class" and loved every minute of it.
Dec 8th 2011 2:34PM I think WAR had the best balance of all time with their Bright Wizards.
Dec 7th 2011 4:02PM @fallwind
"insert overly-used copy/paste response here to overly-used copy/paste response"
I have no problems with the LFD tool finding a group and slapping it together. The teleport mechanic, however, I do have a great distaste for; it has been proven time and time again that it kills the gaming world itself and turns it into an afk-til-queue-pop lobby.
Also, you can keep you're nonchalant attempt to call me a "basement kid" to yourself. I have all the same responsibilities, if not more. That still has no relevance to finding a game that I enjoyed and matched my "playstyle" that was changed a few short months later into a completely different playstyle (catering "WotLK" insta-gratification crowd).
I check the news once a while with the hopes that something may come out that reignites that spark I had at one point, but regrettably the only things I ever see added is "features" that dumb the game down even more, making even less effort needed to accomplish goals.
As I said, this is all my opinion. To each their own.