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  • Nimdriel
  • Member Since May 14th, 2010

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Dev Watercooler: Faction favoritism {WoW}

Nov 25th 2011 3:24PM There is some irony in a bit of text that talks about how the playing field is even (or will be) starting with a story of his wife screaming 'For the Horde' out of the window of her vehicle...I wouldn't try to sound unbiased by first stating my partisan position...

Ghostcrawler explains patch 4.3 balance changes {WoW}

Nov 11th 2011 2:38PM There are no more rogues. Rogues in all servers seem to have gone missing. It is widely believed that there has been a mass suicide in the rogue community due to inattention but as they were stealthed, no bodies have been found.

(However, conspiracy theorists believe that with the coming of monks, Blizzard always only wanted 10 classes anyway.)

Breakfast Topic: Could there be more than two factions? {WoW}

Nov 6th 2011 10:18AM I think they should reconfigure how they have factions work...I'd really like to see more factions but also more inter-faction interaction...I also think that certain lore points shoud be emphasized: like druids shouldn't be killing druids. I know it's a small thing but outside of battlegrounds, I think druids should be neutral with each other. They need to start viewing class, race, and faction interactions with more complexity.

Patch 4.2: Normal mode tier 11 encounters nerfed {WoW}

May 24th 2011 2:21PM Ooooh...thank you so much for alerting me...I haven't been taking the cooldown to spellsteal nerf too well...this is FAR more acceptable:)

Patch 4.2: Normal mode tier 11 encounters nerfed {WoW}

May 24th 2011 2:10PM They kept the cooldown with frost though...look at the talent 'specializations'...more like you spec into nerfs...odd.

Patch 4.2 PTR notes for May 10 {WoW}

May 11th 2011 9:54AM Miserable...mage viability against buffed casters just plummeted...I would normally gleefully jump on any priest battles (or druid) but now I'm gonna be squashed by them...suck.

6 seconds is way too long and with the now - mostly useless ring of frost...just ugh...

Patch 4.2 preview: The legendary staff, Dragonwrath {WoW}

Apr 28th 2011 7:04PM I don't like the horns...they're a bit too obvious...

Tuesday Morning Post: Rearrangement envy edition {WoW}

Mar 30th 2011 3:55PM I have done this WAY too many times...'nice realm, let's role alts! Wow I like it here, let's transfer my main too to start spreading round the money!...freakin order...*delete**delete**delete**delete*'

It's sad really...

Ghostcrawler chats about interrupts at the Dev Watercooler {WoW}

Mar 29th 2011 7:05PM In regards to interrupts...I think one possible solution would be keeping the cooldowns low but applying a debuff of sorts to player characters interrupted that prevents them from being interrupted by the same player again (as in the spell would fail if attempted to recast). That way they effectively keep the quick cool downs for PVE raid/dungeon design while reducing the extreme number of interrupts in Arena/Battlegrounds (as a mage I'd actually be happy to cast something other than ice lance...or maybe even play some other spec besides frost but alas not at this moment in PVP).

Cataclysm Beta: Thrall receives a new model {WoW}

Aug 13th 2010 10:33PM I think he looks like the grinch...