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  • gunn
  • Member Since Jan 10th, 2006

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Win one of five TCG codes today on WoW Insider {WoW}

May 19th 2009 8:29AM In it to win it

Free play-time given for server trouble {WoW}

Apr 16th 2009 4:56PM As a matter-of-fact I work for a cable company and we do compensate our customers when the service is to go down unexpectedly. In addition to that, when we know our service will be down for a home, area, etc... we will email and send a letter to them in advance so they can make arrangements if necessary. Also we give the expectation of a longer time then average on work related problems, Because and get this. People are always happier to see stuff online, get more money back , to have something cost less, then vice versa.

Blizzard makes great games, but their customer service skills need a butt kicking.

Free play-time given for server trouble {WoW}

Apr 16th 2009 4:45PM Deliver? Last 6 months we've been raiding an instance that is 3years old!

Free play-time given for server trouble {WoW}

Apr 16th 2009 4:34PM Again, It's not whining. I'm just saying they aren't doing me any good by crediting me one day of play. So pretending they're classy or doing something totally awesome for me or anyone else is ridiculous.

KUDUS WHERE KUDUS is due. It's not due in this respect and telling me I shouldn't state this is beyond dumb.

Free play-time given for server trouble {WoW}

Apr 16th 2009 4:08PM I'm not whining I'm just saying.
A free day of play is bullshit. They want to compensate me? How about releasing stuff that works. Blizzard only had an extra 6 months from release to get this stuff right.

$0.50 can't even buy me a candy bar.

Free play-time given for server trouble {WoW}

Apr 16th 2009 3:46PM A classy move? Fat lot of good them giving me a free day of play does. What about the time, frustration, wondering, etc....

Free day of play is like an insult to injury. Classy would be them admitting for once that they need to take the servers down for an entire day or some other realistic expectation of down time. Classy would be someone getting their heads out of their ass to update people even if it's to say "wait longer".

1 day of free play, whoopty doo. That's like $0.50

25-man gear should not be better than 10-man gear {WoW}

Apr 1st 2009 8:53AM Someone better call the waaaambulance.

15 Minutes of Fame: The overachiever {WoW}

Feb 25th 2009 4:47PM Maybe I'm missing something, but why post something about this player. He's just average and hasn't done anything of note!

Ready Check: Alts and Raiding {WoW}

Jul 16th 2008 11:23AM This post hits on something we've been discussing in the guild I'm in. Pretty much covers ground we've covered. We still do not allow alts in on any of our raid nights. Comments are good and brings up two things I've suggested to make alt bringing easier for everyone. Tell me what you folks think about them

1. Anyone who wishes to bring an alt must Re-apply to our guild with the alt. It must be accepted as anyone who raids with us is on a recruit status.

2. The alt must play a different role in the raid. IE. a DPS main must bring a Healer/Tank. A Tank main needs to bring a DPS/Healer. A healer main must bring a DPS/Tank.

3. For those who meet the above 2 goals, we would set up an alt rotation to do our best to fairly get alts in farmed content

The Light and How to Swing It: Seals, Blessings and Auras part III {WoW}

May 13th 2008 8:48AM "On the other hand, removing the GCD from Auras entirely opens it up for abuse, so the most sensible option would be to have Auras on their own cooldown separate from the rest of a Paladin's spells."

I fail to see how an aura could be abused.