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  • Quorthon
  • Member Since Jan 10th, 2006

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WoW26 Comments
Massively4 Comments

Recent Comments:

Second Life stability problems continue into the new week {Massively}

Nov 20th 2007 11:24AM I completely understand that there are other types of MMOs that you cover, SL being one. What I am saying is that this site is *bombarded* with SL posts. Again, I draw you attention to the number of posts by category: today SL lists at 189, and the next closest is WoW at 91. Yesterday SL was at 178 and WoW was at 89.

So since yesterday there are 5 new WoW posts, and 11 new SL posts in less than 23 hours. Ridiculous. That is what you call overposting. At this rate, this blog will be just about SL. This much discussion about *one* product should be held on a dedicated SL blog.

I love the idea of this 'Massively' blog, but the SL overposting is killing it. And just for the record, I'd feel exactly the same if there were 189 Warhammer Online posts, or 189 Hellgate posts.

Overposting! Otherwise known as freakin SPAM.

Kindly State University - School is back in session {Massively}

Nov 19th 2007 4:25PM There's way too many Second Life posts on this site. Second Life is not a game, it is a chat program with lots of graphics. For the love of god, please, less SL posts. I am tired of having to scroll past so many of them, and if anything is going to be a barrier to my reading this site regularly, it will be that.

Check out the number of posts listed on the sidebar. As of this post: 178 SL posts. Next closest, WoW (no surprise) at 84.

Arg. If there was less SL I could live with it. But really with the way things are now, this blog should be called "Mostly SL, and Some MMOs Too".

Second Life stability problems continue into the new week {Massively}

Nov 19th 2007 4:00PM There's way too many Second Life posts on this site. Second Life is not a game, it is a chat program with lots of graphics. For the love of god, please, less SL posts. I am tired of having to scroll past so many of them, and if anything is going to be a barrier to my reading this site regularly, it will be that.

Check out the number of posts listed on the sidebar. As of this post: 178 SL posts. Next closest, WoW (no surprise) at 84.

Arg. If there was less SL I could live with it. But really with the way things are now, this blog should be called "Mostly SL, and Some MMOs Too".

Is Second Life one of the few, true MMORPGs? {Massively}

Nov 19th 2007 3:57PM There's way too many Second Life posts on this site. Second Life is not a game, it is a chat program with lots of graphics. For the love of god, please, less SL posts. I am tired of having to scroll past so many of them, and if anything is going to be a barrier to my reading this site regularly, it will be that.

Check out the number of posts listed on the sidebar. As of this post: 178 SL posts. Next closest, WoW (no surprise) at 84.

Arg. If there was less SL I could live with it. But really with the way things are now, this blog should be called "Mostly SL, and Some MMOs Too".



Social guild events {WoW}

Feb 23rd 2007 1:56PM /pees on Dagget

Breakfast Topic: A little tune to set the mood {WoW}

Feb 23rd 2007 1:43PM Norwegian black metal FTW \m/

Breakfast Topic: A little tune to set the mood {WoW}

Feb 23rd 2007 1:41PM @1 and 19 --- awesome selection!

The raiding grind begins again ... {WoW}

Feb 1st 2007 4:02PM ** Why They Keep Trying to Satisfy the Hardcore Raiders **

This is often overlooked when anguished hand-wringing occurs over why Blizzard seems to spend so much time catering to a very very small group of players (hardcore engame raiders like D&T): these people drive the game. Other players look up to these players and think that someday they might have gear that wikkid cool too. When the small elite of a game (any game) begin to leave, it usually starts a chain reaction which is essentially the beginning of the end of the game. It has been demonstrated by 'churn theorists' (people who study why other people abandon a product or service) that if you keep the cool elites interested, then the unwashed masses will stay interested as well. As long as there are new goals for the elite end-gamers to pursue, they will stay in the game, and everyone else will stay too.

That is why I am actually delighted in TBC. I had expected that it would all be stuff for end-gamers, with two new races and 20 levels of content thrown in for everyone else. In fact there is all sorts of great content for all types of players. Good on you Blizz! But, expect future patches to focus mostly on keeping the hardcore elites interested.

More on making the old instances new again {WoW}

Jan 24th 2007 3:01PM I should add that I am married and have whelplings, so due to uninterrupted time constraints I mostly solo and have to buy gear from the AH. So obviously for people like me this solution would rock.

More on making the old instances new again {WoW}

Jan 24th 2007 3:00PM That BOE solution is a F A B U L O U S idea! Big ups to the person who suggested that.