Aug 24th 2010 3:42PM Glass coffee table with square edges. My nephew was running through my apartment and almost lost an eye on it. He still has a scar 2 years later, and I still have the table 2 years later.
May 21st 2010 11:27AM Yeah... I was trying to avoid linking to the wikipedia dissertation on version numbering.
May 21st 2010 11:22AM It really just depends on the studio's version numbering system. I don't pay a hell of a lot of attention to content version numbers from other studio's projects, but the numbering system that immediately leaps out at me is:
Minor numbers appear to follow the path that EVEN numbers are development builds, while ODD numbers are release builds.
I could be wrong, but it's a fairly standard convention.
May 17th 2010 7:35PM While the composer (JeJin) has talent and a keen ear, the actual music is too patently synthesized for me to really use it. A lot of the original WoW sountrack relies heavily on synth and it's actually quite offensive to my ears.
I haven't listened to everything yet, but I definitely will. Of the pieces I've listened too, I think the Blackfathom Deeps music is the most interesting.
I'd like to recommend the Icewind Dale soundtrack for a great source of inspiration. It may lose it's magic if you have never played Icewind Dale, but that music is as close to perfect as I can imagine for a game.