Mar 22nd 2012 1:06PM Huh, one of my chars is named Trillium. Interesting.
Feb 9th 2012 4:37AM I agree. Mage Ice tanks, Warlock Demon tanks, Rogue Dodge tanks. It would be a welcome change to have tanking classes that aren't based on "Big, strong, armored to the teeth, hit me!".
Feb 9th 2012 4:34AM It all sounds good, until you remember that each spec has a completely different set of stat weights and thus gems, enchantes and reforges, making switching specs on the fly a PAIN IN THE ASS.
No thanks, I don't want to go back to town every friggin fight, or haul two sets of gear, and spend all my money on reforging/gemming/enchanting.
Feb 9th 2012 4:30AM I like most of the suggestions, except for the Hunter and Lock. Pet tanking would be freaking hard. Instead, I'd have:
Lock: Tanking Spec, based on the lock actually becoming the Demon.
Hunter: A freaking petless tree.
I think that Disc priests could be changed to tanks, based on absorption, but then again, we do have monks.
And I would make an evade-based rogue tan my main any day.
Jan 31st 2012 7:09PM I think that woul actualy be a very useful column: endgame spells you can AMS out of or DS for you own benefit. Spellsteal addons were great on my mage, I wish there was something similar for DKs.
Jan 10th 2012 7:25PM Is that sword worth respeccing 2H as Frost?
Aug 2nd 2011 9:43AM Well, if they do the same for you, and if you can repair gear from the guild bank, you don't really need gold for much else. Hooray for socialist guilds! :-P
Jul 27th 2011 2:17PM Dunno what the exact time frame was, but spending a few days without logging got it to ask me to authenticate, even though I was connecting from the same ole computer, same ole location.