Mar 24th 2012 5:42PM There's a trade-off. If you take Frost Bomb, you'll be able to have one up every 10 seconds and it will explode for more direct damage than the other bombs (I assume). With Nether Tempest, you'll have a much higher AoE ability as you can have it on as many targets as you want with ticking AoE. With Living Bomb, you can get away with 2 global cooldowns (spreading it with Inferno Blast) and still have decent AoE with the explosion but limited to 3 targets.
Right now I can see all three being feasible for fire, the only depending factor is the fight. Which is exactly what Blizzard is going for with these talents anyway.
Mar 23rd 2012 2:44PM And this makes me pretty excited for it too. After instances like Grim Batol and Stonecore with a ton of trash mobs, I'm glad there are just a few in here.
Mar 22nd 2012 5:00PM I wouldn't say Mists is about Casual OR Hardcore but rather Casual AND Hardcore. Cataclysm was about fixing the leveling experience and, IMO, set the groundwork for Mists to be focused on the end-game content. There's a TON of stuff to do no matter how much time you have for the game.
Mar 22nd 2012 5:08AM Spirit will still be useless for DPS (except classes that can be healers for spirit > hit), but I don't see why it wouldn't be useful for all the healing classes. The only reason the Spirit buff is on it is to make it more attractive to healers. Both Windsong and Jade Spirit will be good for healers.
Mar 22nd 2012 1:25AM Seriously, one can only hope it can be cast on as many targets as you want... I want Thanksgiving to be all about the turtles this year!
Mar 21st 2012 4:33AM I don't envy the Queue writers this week, wading through all these comments.
In "A Night in Mists of Pandaria" (article posted on the Blizzard site) they say, "I’ll probably want to hit the new Proving Grounds. They’re like lored-up solo instances that make trying out my rotations a lot more fun since I can chase achievements."
What exactly are these Proving Grounds and why is this the first time I've heard about them?
Mar 21st 2012 4:20AM Diablo III was essentially a new game for Blizzard, whereas Mists is an expansion of an already established game. Really all they're testing is if the computer can still remember to carry the 2, dot the i's, and of course test the new systems they're introducing. I could see launch as early as August or September considering their progress since Blizzcon.
Mar 21st 2012 3:45AM Not everyone that's in the beta will test everything. A lot of people will take it as a chance to play around with the new class, roll a Pandaren, maybe do a bit of questing, and/or just try out the dungeons and raids. I can see a good portion of the people not even trying the beta (having just done the Annual Pass for DIII) or just dipping a toe in to test the waters. IMO, it's a good call to get some insurance testers.
Mar 19th 2012 7:48PM I'd like to see him eventually become a Paladin. He doesn't seem much like a priest to me. He essentially grew up with a Paladin as a father, and the greatest Alliance leaders of all time were Paladins. I have high hopes for Anduin; Blizzard had better pull through.