Feb 27th 2012 9:29PM @Grumms Agree. PLAY HARD and report bugs...ah....HARDER?!?! You know what I mean.
Also thinking it's definitely releasing around May. The devs in interviews after the press beta were clearly amazed at how well the beta went and also the almost unanimous positive reviews they got. Besides, they're not going to allow the press to release footage and info about a game that more than a few months away.
P.S.- Notice how they lifted the NDA early on? Because they're proud and confident in what they've done. No need to keep the lid on they're MMO, like other recent MMO's have been. Anet's got NOTHING TO HIDE, baby!!!
Feb 26th 2012 4:44PM @Verus
Just a friendly correction but GW2 is definitely NOT Free to Play. It's Buy to Play, which is drastically different.
I'm not against pure F2P game models, but I'm also not one who thinks Pay2Play subs are needed either. Buy2Play -- you pay for the box, like any other game genre and can play online -- IS THE WAY IT SHOULD BE.
Back in the '90's companies could justify a monthly fee because server maintenance was much more expensive, but today it is an astronomically miniscule cost to run servers. Companies still charging $15 a month are ripping people off big time! Especially when they release crap content MAYBE once every 3-6 months...looking at you Blizzard (sorry I mean Activistion, Blizzard is dead).
GW2 B2P model is perfect with small revenue coming from things like extra character slots and cosmetic items is perfect IMHO.
P.S. - If you disagree with the comment about the modern day cost of server maintenance, Blizzard spends LESS THAN 1% of their profits on server maintenance....LESS THAN 1%!!!!
Feb 22nd 2012 11:00PM So who thinks that this means release date is relatively soon? As in May/June?
I doubt that make a big public spectacle over this 48 hr beta signup and also let the press release tons of content from last weekend unless Anet is heading into the final stretches.
Feb 22nd 2012 9:46PM I get that it was intended to be humorous and yet get a serious point across about tempering our expectations, BUT (big BUTT) he never EVER should have specifically compared D3 to some of the laughably worst films in the last 10 years. That was beyond idiotic of him to make such a blatant statement, whether he intended it to be humorous or not.
He should have instead made jokes but also used a less incendiary example in which to compare the game. For instance say maybe "D3 may not be a classic masterpiece like The Sixth Sense, but it can still be a pretty decent game akin to Signs or maybe even Unbreakable if that's your thing." Something like that is sort of funny but still compares the game to at least reasonably good films, not TOTAL bombs like the Village or even worse THE HAPPENING!?!? Seriously? That was one of the worse things I've EVER EVER seen. Marky Mark is a horrible actor with no talent, but in that he was horrendously bad to the point I felt sorry for him. And M. Night's direction and the script were reDUNKulous.
All in all I don't really care and I like for corporate representatives to show some real personality and not be total "shills" for the company, but this was a terrible decision to release this statement.
P.S. - He could've also said "This isn't going to be the a train wreck like 'The Happening or The Village', but don't have unrealistic expectations that it will be a masterpiece like 'The Sixth Sense' either."
Good luck in the inevitable "meeting" with your supervisors that you have in your future Bashiok.
Feb 22nd 2012 5:01PM @hassaun2006 Good point. A "job", which is essential what crafting is in a game, is not FUN, but can be rewarding. Especially when you see the fruits of your labor...or for my European brethren...labour. (yuck, :p)
Feb 22nd 2012 4:59PM That article was AWESOME, Elisabeth. GREAT video too! It was totally full of so very much EPIC-OUSITY-NESS.
Oh man, now I've caught the "superlative" bug too. xD
And long overdue, but welcome to the community, EliXabeth. (Oh yeah, I watch Gamebreaker) I just rarely post much anymore since I try to stay clear of the mucky-muck which is "internet comments".
Nov 8th 2011 10:19PM @TheClaw
Yep I did misquote there however I still think that a lot of the subs they are losing are from "real" $15/mo western players too though.
But either way at least my point that Blizz has about 5-6 million "REAL" subs is accurate. I don't count the pay-as-you-go model as being real subs because like I said if you bought 1 hour of playtime a year ago you're still technically considered in that "12 or 11 million subscriber" pool. And that's inaccurate information on their part.
I love WoW and Blizzard but they've made some horrible decision along the way too. They lost touch with their playerbase and lost that spark of creativity and innovation they are so beloved for having in the past. WoW has slowly dwindled, yes due to the inevitably of time and lost interest of players, but also due to mismanagement and corporate mergers!
Nov 8th 2011 8:18PM Again let's keep in mind that they have only approx. 5 million US/EU subs left!
At least 6 million of their reported "12 million" from a year ago where Chinese/Asian accounts, which btw are simply "PAY PER HOUR" accounts too. So if someone in China paid and played for simply a couple hours once they are STILL considered a "subscriber" by Blizzard's definition.
So in actuality last year they had 6 million "REAL" western subs ($15/mo) and about 6 million Asian pay-per-hour accounts. So now losing 1.1 million, and they state that it's "MOSTLY WESTERN ACCOUNTS THEY'VE LOST" is a big deal.
Really it's 1.1 million out of the total 6 million western accounts...hence 1/6th their "REAL" playerbase/profit stream.
Also the profits they are stating only infuriates us more when we see little effort or resources being put back into the product we support (or if you're like me support-ed!).
Greed and laziness let Blizzard's game slip while they sat on their laurels and didn't push themselves to improve their game after BC!
Aug 30th 2011 2:08PM Larry you're thoughts and comments on the lack of same sex relationships in TOR was spot on!
I feel the same way. It doesn't affect me personally but I also believe to each their own. Your views were both thoughtful and considerate to the topic, and actually had a bit of light-hearted humor ( in response to the whole Hutt on Hutt...umm...intimacy!).
Great job my friend. :)
Aug 27th 2011 10:47PM Yeah not to jump on the Funcom hate machine but they kind of deserve it.
They've had 2 good games RUINED by unprofessional releases and business practices. I loved AO and AoC was a nice title, except for horrible releases and a lack of competency and reliability.
Honestly with Rift being such a fun game at the moment to tide me over until SWTOR and then GW2 come out, I was exciting for TSW because I've been burned by Funcom twice before.
Look, SWTOR seems to be, at the very least, a decent MMO and great RPG and GW2 looks to be possibly the BEST MMO IN HISTORY (yes I mean that) then I'm not worried about playing TSW.
Funcom this was your last chance and it's not starting out well.