Aug 25th 2011 7:14PM It is always going to be hard to find a tank for a pug when about a tenth of the player base treats tanks like dog poop. Sometimes it is just outspoken contempt for anyone who is trying to follow any encounter's mechanics for any reason. Other times it is a dps'er runing ahead to pull the next group over and over again, even though it gets him killed. Hopefully the threat change should at least help with dps'ers who refuse to follow the tanks marks or /assist him.
I would not mind seeing blizzard eliminate tanking for 5 mans. I do think they need all the option they can get to create compelling raid content at this point and reducing those options by eliminating the need for tanks in raids would not be wise.
Aug 1st 2011 11:13AM I feel the pain of the Hurt Paladin here. I have been there. On the one hand, guilds change. It is unlikely that this guy will stop saying the sorts of things he has been saying. On the other hand, you are unlikely to find another guild that will let you raid with them once a week. There are a lot of guilds that would welcome a healadin who tries hard and who is consistently available twice a week. Still even in a great guild it will take a long time to develop strong friendships again.
My advice is to hold conversations in /tell with the guild leader, the vocal rude guy and the other healers asking for specific advice (pretty much in that order). If I understand your situation correctly they may not have anything further to say at this point other than gearing up. Whatever they say, try to be very positive and happy that they took the time to chat with you.
After that if the non-specific put downs in vent during raids continue, whisper the guild/raid leader *when it happens* that you need to talk to him after the raid about what the dude just said on vent. This is not to start a discussion during raid, just to flag it in his mind so he knows what you are talking about when you bring it up later. When you get a chance to talk to the leader tell him how you felt. Be specific. Don't make threats and don't get insulting. Try not to argue if the leader justifies or excuses what the rude guy said. Just communicate where you are coming from, how you feel about it. This may very well not change anything in the short term but in the long term it could have a big impact that could help your guild.
The next step would be muting the rude/vocal guy unless he is the one laying out the official fight strats etc. If that were the case he would be a defacto co-leader for the raids and his criticisms are officially part of the raid. You would have to decide if the overall experience is worth your time.
Jul 28th 2011 11:44AM I had high hopes when I heard about this but it is way too simplistic. The main thing you have to have is mana management. And would it be so hard to do a 6 spell simulation (instant, small, medium, big, hot, cooldown)? If it could actually simulate specific boss fights that would be a plus (DLC?) And some way to level up or gear up would make it perfect (ie, every time you fight boss A your mana pool gets a bit bigger while defeating boss B makes you cast a bit faster, etc.)
Here's hoping someone comes out with a much improved app. I'd pay for it.
Jul 5th 2011 8:19PM As someone who raided holy paladin for 2.0-3.3 I have to say I would LOVE it if blizzard just let all healers wear plate. It's fun to roll against other healers that you know will save your butt on that next fight if they're the ones who are all geared up. It sucks to disenchant spirit gear all the time because you don't have someone that specializes in that particular armor type with you.
Jul 5th 2011 2:04PM This was the patch where I gave up on playing my paladin. I still played some over the next few months but it was here I realized Blizzard had no plans to make it possible for me to tank, dps or heal. Buffs and cleanses and an occasional tiny heal, that's all we brought to group play. You have to hand it to Blizzard, BC and WotLK were great especially compared to anything that was done before.
Jul 5th 2011 10:26AM I had loved MMO's for a few years before WoW came out. I had a feeling there would be enough people playing it to make it a viable one for at least a year or two so I grabbed it and gave it a try in December 2004. The quest-based leveling got me hooked quickly; that was a remarkable and fantastic innovation at the time. I just wish I had started with a class that could dps, heal or tank back then rather than going for the class I liked the lore and idea of.
Jun 29th 2011 10:34AM After all these years I have only seen half a dozen organized alliance BG's. We've won some, but not due to organization. Is that true horde-side as well?
Jun 29th 2011 9:33AM I honestly wish they would just go the whole way and make a character's bank be shared for the whole account. DDO does something like this for subscribers.
Jun 21st 2011 5:49PM My limited observations have also noted the recent strength of DW Frost.
Getting two strength one-handers to start out in 4.2 should be relatively painless. The Elementium-Edged Scalper will be fairly inexpensive to craft, especially if you get your mats *this* week. The only BoP item is 5 Chaos Orbs per weapon.
Jun 21st 2011 2:19PM I am also disappointed. In the past, the Ahune gear was a fun upgrade over the other pre-raid options. It should at least be 359 given the cheap alternatives coming in 4.2 right in the middle of the fire festival.
Personally I will be grabbing the i365 Masterwork Elementium Spellblade as soon as the patch drops but there are a lot of alternatives: