Jun 13th 2010 4:28AM Path of the Titans and Archaeology were two features I was very much looking forward to, although I feared a Path of the Titans grind (even though there were hints it wouldn't be one). Oh, well, back to the class hegemony. I'm just going to have to trust the developers know what they're doing.
Jun 11th 2010 9:17PM Here is my personal litmus test for trouble behavior:
1) Is the behavior outside the parameters of what YOU would consider "normal"?
In this case, I would say (from the correspondent's point of view) "yes"; otherwise, the writer wouldn't have submitted an email.
2) Is the person hurting himself AND others?
Maybe. But the underlying question is "Would we progress in Icecrown if my guildmates weren't drunks?" In this case, I would say "no." They're not holding you back. It doesn't sound like your guild will progress past Sindragosa even if they WERE sober, so they are blowing off some steam.
Are these people threatening to get intoxicated and jump behind the wheel of a car? Show up at the house or apartment of an ex and hash out some old business? Jump out into the street and start a brawl? If they are not making credible threats to perform illegal acts (other than stand in fire) along with the drinking, meh, don't sweat it. Life's too short.
3) Is this behavior personally acceptable to me?
If not, and you want to stay in your guild, then pug Icecrown. At this point, I don't think anyone would blame you if you did. If you don't want to stay in your guild, then it's time to start shopping around for a new one.
Personally, I can see the case for a little liquid courage on raid night. We raid Fridays and Saturdays, are all legal age for drinking and fully employed in stressful full-time jobs. I play to blow off a little steam, and if we don't down the boss, at least I've "downed" some vodka and juice. Also, I heal better when I've had one (or two). I call myself "Jackie Chan, Drunken Master." :)
Jun 8th 2010 2:44PM After running countless random heroics as a tank, healer and dps, I've developed a few rules for myself. They don't guarantee a smooth run, but they do increase my chances for one. I proceed on the assumption that most players (unless they are committed to trolling or griefing) are like me: they want to get in, get out and avoid a lot of garbage.
These apply whether you are a tank, healer or dps.
1) When possible, queue with a friend or guildmate.
Most people will avoid drama if they think the party will lose more than one person. It may draw out the time for a re-queue if two (or more) drop the party. They are also not as likely to grief someone whose buddy is sitting in the group with him or her.
2) Greet the group.
Most of the time, a simple "hello" or "welcome" will do. No need to overdo it. You learn after a while that if you get a few friendly replies that it's a good sign.
3) Lay out a party buff food.
I usually follow up with, "Please help yourselves to a food buff." Great Feast will do. Save the Fish Feasts for your guild's raids. :D
4) Ready check.
A "ready?" or "r" will do. Unless the players are obviously new, after that, just run. By now, most people are on their 20th run of Violet Hold or the Culling of Stratholme.
5) Avoid a lot of chatter.
Think about whether you need to say something in /party before you do. It clogs up the chat window and most people are just running on auto-pilot. Chit-chat with your buddies; run with the randoms.
6) Humor can defuse a stressful situation.
If you have to decide between making an arch comment or making a joke, always, always make the joke. You will defuse a tense situation.
7) Handle bad behavior with no ambiguity.
Don't be passive-aggressive. Don't be rude, either. But if you see bad behavior (dps making pulls, etc.), don't respond with, "guess you're the tank now lol". It just leads to confusion and a bunch of "Huh?" clogging up your party chat. "Please don't pull" will suffice.
8) If it happens again, make a decision and stick with it.
Can you put up with it? Is the rest of the group viable? Will a vote-kick pass? If the answers to questions like these are "no," then just drop group. Avoid drama and confusion. Just say "this isn't going to work out; good luck." Or avoid saying anything, if you don't want to speak. They'll figure it out soon enough.
9) Garbage is going to happen.
You can do all of the above (and more), and your group still isn't going to work out. Haters hate, groups suck, and people are going to be mean. LOL. Hey, it happens. As a boss of mine once said, "Life isn't perfect. That's why chocolate brownies have nuts."
10) Remember to have fun.
See Rule Number 9. The Dude abides.
Jun 5th 2010 3:18PM I was ready to dismiss this post when I read the title. To me, TBC raiding was and always will be an elitist affair.
But I'm glad I read the entire post because you made some excellent points. Based on the few times I'd visited Karazhan, each and every boss was unique and every battle memorable. Today, after visiting Naxx, Ulduar, ToC and Icecrown, I'm not sure I could name half the bosses or what they do.
I recently made a point to my guild that Kara was a viable raid up through the end of TBC (that is, people were still doing it). You can't say the same for Naxx, for example. These days, you'd be hard pressed to find anyone in Naxx unless something in there is the weekly.
Jun 5th 2010 3:08PM My mage is my banker, but I've grown so bored, I decided to level him. Timely topic (for me, at least). Thank you for a great read.