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  • Pwekl
  • Member Since Jun 9th, 2010

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Blood Pact: Warlocks in Blackwing Descent, part 2 {WoW}

Jan 24th 2011 11:17PM More tips and tricks: Don't break Flash Freeze on Maloriak immediately. Doing so triggers the second part of the effect, which is more damage. They need a heal, then you can break it. Breaking it before a heal goes off equals a dead raid member. This is important to note, as a fast spell, such as a 4pc bonus Fel Flame will break it instantly. And if you were fast enough, you killed a raid member just by trying to perform your best.

For Atramedes, blow your Soul Shards during Air Phase, right at the start. Don't instant soul fire, save them in case you're targeted by the Laser of Doom, the runspeed out of Demonic Teleport is more than worth the minuscule DPS loss.

You'll never run out of space on Atramedes. I'm pretty sure it's impossible to run out of space even if you try to. Don't worry about spreading around the outside, just try to not group up. Being grouped can result in an unavoidable sound bomb, which, while not immediately fatal, is perfectly avoidable. And eating 2 of those is usually fatal.

Chimaeron seems to have been left out, but Nefarion was included. How you get to Nef without doing Chimaeron will forever remain a mystery. For Chimaeron, unless you are Demo, (Which is a pretty dumb spec for this fight, honestly), use the Move To command to move your pet to the stacking point for Feuds. Your pet takes 90% less damage from AoE effects, but counts as a full extra member when Caustic Slime is splitting damage. As Affliction, this means your pet might die. Keep an eye on its health, and instasummon a new one if necessary.

As destro, act competently. Inform your raid lead about Bane of Havoc. There's no reason it shouldn't be on Nefarion once he lands until you swap away from Onyxia, which should be done at a high enough percentage to make use of it on her as well. Not doing so is stupid.

For nefarion in general, the adds need not be kited in phase 1 if you have CCs that work on them. CCs that work include Freezing Trap, Shackle Undead, Fear Undead (Not recommended), Glyphed Fear (Don't use regular fear), and Roots (Move away from rooted targets). 5 Adds spawn for 10 man. The Nefarion Encounter's raid damage is extremely high. Be sure to use a Glyph of Soul Link. The Fear glyph also shines in the first phase. Unfortunately you cannot use Demonic Circle to negate travel time towards the pillars when phase 2 begins. With this in mind, put it next to the pillar you're going to go to. If you're the only warlock, it also offers a handy visual aid to anyone sharing the platform with you.

Drain Affliction is probably a better bet here than Shadowbolt affliction, simply because of the enormous self healing. As affliction on Nefarion, you can't have Soul Link up all the time without needing to resummon the pet midfight. Don't worry about this, keep Soul Link up. A pet can be resummoned. You, lying on the floor dead to Electrocute, can't. Soul Swap is also a godly spell for this encounter, once glyphed.

Demonology is a spec I would not recommend for Nefarion. Phase 2 will probably kill your pet, which necessitates resummoning him, while the other pets are both less important and, for this fight, open to utility usage. The Felhunter's automatic interrupt can be nice in phase 2. The burst damage of Demo is pretty much useless, given the fight has no real AoE nor burn phase.

WoW Insider's Guide to Magmaw {WoW}

Jan 6th 2011 8:27AM Another effective cheese if for a demonology warlock with decent pet skills to toss his Felguard into the parasites as they spawn and use Felstorm. It won't always be up, but it absolutely destroys the adds. Also, Felguards are immune to the infest, and thus Parasite Evening would be cake if you brought 2 Demo Warlocks. Granted, the DK cheese is probably easier. But my group doesn't have a DK, and they do have a Warlock, so that's our strategy.

WoW Insider's Guide to Chimaeron {WoW}

Jan 6th 2011 8:19AM I have to say, this article was terrible. Break should be eaten by one tank, while the other tank exists to eat double attack. Feud doesn't happen every Massacre. It's Caustic Slime, not poison bomb. Yeah, the same ability as phase 1. Poison bomb, interestingly enough, is from the Omnotron Defense Council. It's used by, gee whiz, a Poison Bomb. Chimaeron enters his berserk phase at 22%, not 20%. Yes, that's important. Seeing as you want BOTH tanks topped up for that phase, and knowing when you can't heal any more is pretty important to accomplishing that goal. Full of Sound and Fury depends entirely on topping both tanks off, their cooldowns, and half decent DPS. Another note is that Caustic slime reduces chance to hit by a pretty large number. 75% if I recall correctly. This means that if your tank has gotten hit by a caustic slime, he can miss a taunt. Most often, this is recoverable. Sometimes, though, it's not. Healing Stream totem and Circle of Healing really shine on this fight, though I can't speak about druid or paladin healers, as my raid doesn't have any.

Arcane Brilliance: A Cataclysm 101 guide for mages {WoW}

Dec 4th 2010 8:10PM Remember to abuse your Warlock about until he performs the amazing art of CCing at least two things at once with his overpowered Fear and Seduce. And remind the little bastard has banish too.

Also, mages have sheep. Learn it, love it, and then blow it up with the bolt of your choice.

Gold Capped: Sleazy auctioneers and giving away trade secrets {WoW}

Oct 28th 2010 2:27PM The only issue I have is "thousands of gold" to level a profession. Much like playing the AH, leveling a profession has tricks too. I recently dropped smithing for tailoring in preparation for Cataclysm, and because I put some thought into it, leveled it from 1 to 441 in one day for a total cost of 865 gold. Perhaps the next subject of Gold Capped could be an article on how to raise a profession on the cheap?

Insider Trader: Easy gold before Cataclysm {WoW}

Oct 25th 2010 4:20PM As a warlock, about two hours, moving at the speed of Anime.

The Daily Blues {WoW}

Jul 21st 2010 1:20AM The reason you've never seen it, and the reason it can be used outside the instance, is because that mount is a reward for opening the gates. (or hitting the gong withing 12 hours of the gates opening.) At this point, I'm almost certain less of those mounts exist than there are servers. (Since AQ is open by default on new servers now)

Encrypted Text: Rogue survivability in Cataclysm {WoW}

Jul 7th 2010 2:06PM Following the absolute bombshell about talent trees earlier today, I have to assume everything about "Improved recuperate" is now null and void.

Official forum changes, real life names to be displayed {WoW}

Jul 6th 2010 12:27PM While I'd be fine with a singe pseudonym for all my characters, or an accountname based system, I feel the use of my real name is a step too far. I suppose I'm just paranoid, but I dislike the idea of people I've never met knowing my real name, what I do for a hobby, ect.

Blood Pact: Emblem upgrades {WoW}

Jun 9th 2010 6:16PM No, not it would not be feasible. Stick with spells, ignore the demon cleave. (it's a DPS loss) DO try to close to melee range, especially if your immolation aura can hit multiple targets there. Do NOT stop casting while closing range, use corruption and other instant casts (curse, lifetap, whatever) while closing range. The only reason to be in melee is immo aura, but it's a good reason. Keep casting spells, even at melee range. To return to the spot you left before heading to melee, I suggest having a Demonic Portal set up.