Apr 8th 2011 9:25AM Sorry, I'm getting less and less interested Lisa's advice. It seems all she ever does is expect the people that write in to do all the giving to a guild and whatever a guild does is fine including harassing the hell out of a perfectly capable player for being different - which happens A LOT. Her general philosophy is basically that you should be giving everything to your guild at all times. Like a deaf person who's already gone through the trouble of getting IMPLANTS and already figured out how to be successful hasn't throught of using speakers.
This philosophy is just wrong. Pick up any book on negotiations or study successful deals that get made. They all have a common thread, it has to be win-win. All parties have to percieve themselves as getting something of value from a relationship without giving more than that value is worth. What this means is, that guild's have just as much responsibility to give to their members as member have to their guilds.
Apr 5th 2011 1:41PM "Why are there no female ogres?"
See answer to "Why aren't there any male Blood elfs?"
Just change genders.
Mar 4th 2011 2:19PM Definitely Priest. I've tried before and after the shattering to level one. They are too squishy. Least able to solo anything, and I was drinking after every single mob. Was way too much of a grind questing (which is my main way to level a toon).
I have a weird relationship with my hunter. For some reason if I put him down for more than a week, I get it into my head that I don't like him that much. Then I'll start playing him for one reason or another usually because he's my skinner or because I he's a good alt for raiding (I'm a bear tank main). Then I get to playing him and I start loving all the things I can do with him (the great DPS on the move, distraction shots, interrupts, traps, etc). Then I get going on something else and put him down, and fall out of love again for no apparent reason.
Jan 4th 2011 5:56PM There is enough data to start giving informed hypothesis and test further. Correlation does not equal causation, but it also doesn't' equal statistical independence.
There's enough data here to show that something is contributing to increased ilvls in 10mans. If the ilvls were the same then we could say pretty conclusively that Blizzard hit their intended design goal of balanced 10 and 25 mans. But right now we can't.
Jan 4th 2011 5:43PM @Ben Bishop:
While there is a minimum DPS requirement, I find it's rarely gear related in Cata. I think Blizzard did a great job walking people though the process of questing, dung, and rep to get enough gear for heroics. If you meet the minimum ilvl, you have enough gear to complete. This is why GS is a bit useless right now (at least for heroics.) But, I've been getting people with great GS but in PVP gear now that Arena started. There really needs to be a seperate PVP and PVE ilvl or GS.
Anyway, DPS (and healing) problems are mostly due to skill problems. People need to learn their classes and pay attention to mechanics (CC and move out of stuff). This is far more true in cata than it was in wrath. I wish I could rip recount away from players, because it incentivizes not paying attention to boss mechanics, not waiting for tank control, etc. At least AoE got nerf'd and I'm starting to see the genius of that because ppl actually focus fire. Just wish it'd be on the tank's target more often.
Since wrath was all about mindlessly AoE'ing everything, to the point that ppl would actually yell for following mechanics ("Just tank/heal through that fire on the floor, go go go, I got to get to my raid in 5 mins!") GS meant a lot more. You can train any monkey to just mash the same couple of keys over and over again.
Jan 4th 2011 5:19PM GS, when used properly is a great tool. The problem with GS is not GS, it's 80% of the WoW community that misused it, and started substituting skill for GS by only accepting people with higher and higher GS for the same content because they just wanted a faceroll.
Right not the ilvl tool is great, because there is no such thing as over-geared for a fight in cata and most people barely meat the requirements for heroics. But soon this will change, and the WoW community will screw up ilvl the same way the screwed up GS. It won't be long until the vast majority of WoW players will start booting anyone out of a heroic with less than an average ilvl of 340 then 350 and up and up and up, even through you can finish them at 333. Then gearing up and pugging with a new toon will be a pain again. Already I'm getting the gogogo guys in heroic pugs. I boot them the moment they start that crap (including a healer with 345 ilvl), because you have no business pugging heroics right now if you're impatient.
GS and ilvl actually reminds us there is a more dominant force in the crowd than wisdom, and that's stupidity.
Jan 4th 2011 5:06PM @wow:
As someone who came up halfway into wrath, that's the single greatest thing I love about this expansion. Finally, I don't have to listen to ppl QQ or get booted because supposedly I'm not geared (read: over-geared) for a run. I remember in Wrath having 50% of my Glory of the Hero achievements done, including completing every single heroic and still getting booted from dungs because my HP as a tank was less than 30k. I'd completed heroics (easily) with 22k HP and 2.7k GS with my buddy healer that also only had 2.8k GS.
Dec 28th 2010 3:31PM One quick tip on the audio: When you have a very syllabant voice, this means you accentuate your "S's" (this not the same as a lisp), putting in a low-pass filter with a cut-off around 2-4k can really help take the edge off. This will help a lot more with lower quality mics found on the most common headsets which really tend to wreak havoc on syllabant voices.
That's one way of helping to improve the audio without going out and spending money on a better mic.
Dec 17th 2010 5:32PM Wow so many old adages that aren't true anymore. Wrath really corrupted it's player base. OP is completely wrong. There is so much that happens now in a fight, the fault of a wipe could be anything. Bad CC, Missed interrupt, standing in fire, or simply not geared enough for the fight. It has so many exceptions now, it's a useless saying.
Regarding TGIF. Again useless. CC pulls, ranged silences, etc are now the predominant pull methods.
Dec 17th 2010 5:17PM @Hrothgar:
Really? You just sat there for 10 secs doing nothing after MD? I know exactly what your problem was and it certainly does boil down to "bad dps is bad". Why weren't you CC pulling? Why are you AoE'ing? This isn't Wrath. I'm a bear tank and when I have a hunter or mage, they CC pull. You shouldn't be casting MD until after you've pulled with a trap, and you most certainly should not be casting multi-shot at the beginning of a pull, you'll break CC and cause a wipe! And if you're not pulling by placing you're trap right on the mob you're CCing, you run the risk of the mob running right around it. So learn to CC.
If you're running a non-cata instance, druid's don't have any real AoE threat abilities until lvl81. Nor is a non-cata instance where gear quality fluctuates, abilities aren't fully available, and players are still learning classes; therefore, completely irrelevant to the topic if this post.
I've run with many good hunters in heroics now, and they are absolutely fantastic. I love me some hunters and I love me some mages. Although I'm still a little bit by losing my immunity to polymorph. :)