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Would removing legendaries be a benefit for the World of Warcraft? {WoW}

Jan 27th 2012 6:08PM I also want to point out, Aranyszin, that Ulduar was loved by many and considered to be the best raid instance of Wrath. I don't think its a coincidence that Ulduar also was

a) incredibly difficult
b) long
c) completed by few
d) had gear rewards that made people's eyes light up when they saw it in a city

Blizz has even talked about trying to match Ulduar's awesomeness. But I'm sure they'll just remove trash mobs, nerf the bosses, and make sure 70% of each server has downed everything within a month.

I'm amazed that people cannot understand the correlation between difficulty and epicness.

Would removing legendaries be a benefit for the World of Warcraft? {WoW}

Jan 27th 2012 5:47PM why am I not surprised that you got downvoted?

You make one of the same claims the author did but got downvoted for it.

I honestly have to laugh that even the wow insider folks are beginning to see the downside to 'everyone gets access to every item regardless of effort'. As to when the "casual" players will realize that is another question. I suspect many here will be running around with multiple legendaries on 6 or 7 alts before they begin to question what the terms "epic" and "legendary" mean anymore.

Everyone claims that the next MMO is going to be the "WoW killer". The ironic thing is, WoW is well on its way to killing itself.

The Queue: Short but sweet {WoW}

Jan 23rd 2012 5:38PM QrtQ:

To improve WoW I think blizzard should do the following:

Eliminate: Raid finder, Dungeon finder, combo points for palladins, content nerfs, valor points for epics, raid lockouts, epics from 5 mans, heirloom gear, portals from anyone but mages, exchange vendors (orbs for mats etc), stupid roaming mobs like the whale shark and storm giant, pandas, and the ability of non-healer classes to heal.

Bring back: Attunements, Heroic dungeon keys, group quests, class-specific quests, wrath-like world events, world elites that can kick some ass, world bosses, epic events like the AQ gate opening, awesome roaming mobs like the Fel Reaver, and release all tiers at the same time leaving the entrance requirements as complete and thorough farming of the previous tier.


Ol' Grumpy and the Dragon Soul nerf {WoW}

Jan 19th 2012 9:15PM Shade

The same reason that a thru-hiker on the Applachian Trail would be pissed off to see a guy zoom by on a dirtbike with a trail map in his hand.

His own experience is not changed, but the institution itself has been cheapened by the presence of the 'dirtbike hiker'.

Ol' Grumpy and the Dragon Soul nerf {WoW}

Jan 19th 2012 6:37PM "I find that 90% of people complaining about the nerf are people running Heroic Raid. I got one question to ask them why do u care if they Nerf regular mode"

Because if you suck we don't want you to be able to finish it.

Harsh I know, but that is the reason. Now you can stop being confused why the elitists are so against LFR and raid nerfs.

Ol' Grumpy and the Dragon Soul nerf {WoW}

Jan 19th 2012 6:26PM Meatball, You're about to get downvoted into oblivion by all the baddies but before you do know that you have supporters out there who agree with you 100%.

And for the record since it constantly gets parroted, I don't care that people like me still have the ability to turn off a buff or avoid the raid finder. I'm not concerned about MY access to the hard content. I simply want YOU all locked out of it unless you are willing to do what it takes.

I remember my first Nef kill in cataclysm. It was before any nerfs, before the raid finder, before the Zul'Agains, and shortly before I quit wow. The announcement over vent of the last crackle coming up and watching everyone survive it with a sliver of health remaining followed by the final 10% burn. It was oh so glorious! And the pride and glamour of the title and the dark phoenix felt like a raid victory should! It's something you cannot understand unless you have to min/max in order to beat the boss. Nerfs and raid finder take that magic away and if you think clicking off a buff or simply not using the raid finder is the solution then you don't understand and you never will.

Ol' Grumpy and the Dragon Soul nerf {WoW}

Jan 19th 2012 5:10PM LFR and raid nerfs is like caddyshack when they opened the pool up to the caddies for 15 mins.

non min/maxers have RP, quests, emotes, pet battles, holidays, 5 man normal dungeons, mini games, BGs, duels, achievments. Now they get to put on Daddy's suit and play 'Im a grownup!' in the raids too.

If I still subscribed to wow i would move to competitive arena because that is the only place left that has an exclusive entry requirement.

The Queue: Why I welcome the Dragon Soul nerf and why you should, too {WoW}

Jan 19th 2012 11:17AM In order to allow an even GREATER number of people to experience endgame raid content, blizzard will be hacking computers and installing WoW on them while they are asleep. Players will log in already inside the DS raid. The bosses will already be dead with loot rolls ready to go.

The Queue: My heat still isn't fixed {WoW}

Jan 6th 2012 2:06PM i think one or more of the following would make me question continued membership:

-removing class unique specialties in favor of a more bland group composition
-allowing people to obtain purpz without defeating a raid boss or winning an arena match
-letting baddies do the same things and get the same rewards as people who dedicate a lot of effort to playing well
-remove group quests in leveling zones
-let all classes heal instead of, i dunno just healers
-introduce a goofy, childish race of characters

Blue Posts and Other WoW News: Number of bosses, and an attitude that needs to sit in the corner {WoW}

Dec 8th 2011 1:38PM if anyone feels like they agree with the OP who the blue responded to, i advise you to check out EVE Online. It's pretty much the opposite of WoW in every way possible.

"In WoW everyone gets a cookie regardless of effort or ability. Eve not only takes away your cookie, but laughs at you for bringing one in the first place!"