Mar 21st 2011 11:49AM As a GL myself, I can say that I've felt the burnout big-time. My guild is a small, casual raiding group that focuses more on having a good time than raids.
We were founded in June 2010 and it was a rough start, but many of hadn't seen much of the ICC content yet, and so we had quite a successful end of the year catching up with all this. In fact, we swelled in numbers for a time, as folks became interested in the momentum we displayed, where other guilds by this point were already finished with ICC.
The natural quiet period appeared about a month before Cata, and while it was a slight bummer to our group, we kept our spirits high and eagerly awaited the release.
Our high spirits, of course, lasted about 2-3 weeks.
With the realization of HOW hard Heroics were, HOW much gear grinding we had to do, and HOW crazy the raid bosses were, we've just had horrible luck getting anyone motivated to do stuff. Many started playing less, some moved to other guilds, others even quit altogether.
Our Officers were really feeling the pressure, and many of us didn't know what to do, outside of trying our best to keep pushing forward. We've been forced to PUG members, and I know that's really affected our performance as well.
I had a lot of things going on in RL recently (3 birthdays this month, including my son's, and a family mini-vacation to boot), and so I took some time off. I admit that it felt a lot of guilty pleasure in having the pressure off, and I almost considered extending my absence.
My guildmates saved me. I talked to some of them, and came to find out just how deep their loyalty ran. Our core group has always stood by me and the other Officers, and it's thanks to them that we did so well in the beginning. Even through the breaks and tough stuff, they still make the effort to show up for our raids. I truly feel that if any one of them had gotten fed up with the guild, I would've lost heart. But they didn't. And it's been inspiring.
Last nite, on a spur of the moment, we went back and started working on Ulduar (we're going get that Glory achieve that we all missed out on to begin with). It's no faceroll; many mechanics still have to be observed and dealt with. But it beats having wipe forever, with little to nothing to show for it. And you want to know something? We had fun again! It felt like our better raiding days all over again. We'll probably finish up Uld for the next couple of raid dates, and then go from there. Mayhaps 4.1 will be out by then, who knows?
I'm not saying this is a solution for all guilds, nor do I expect that every guild have a group as loyal as ours. But Mr. Andrews is right. Talk it out. You may be surprised by what thoughts/feelings your guildmates have. And you never know, you may feel inspired too.
And to my guildmates that read this... thanks.
Dec 17th 2010 5:10PM Awesome post, Matt. I'm totally with you (on the 'Is it Fun?'). In WotLK, I had to become VERY friendly w/ the Recount numbers and stat prioritization to say at the top of my game. It's not to say these aren't good skills to learn. But long before WotLK (long before WoW, in fact), I found that skilled healers were not defined by their HPS, but by whether or not a healer could 'pull the fat out of the fire', and keep a group alive through a challenging encounter. HOW they went about doing it hardly seemed to matter, you know?
It's refreshing to have been humbled, so to speak, and to need to pour all our skills & resources into making it through a dungeon intact. Though it may be temporary, it makes me smile to feel truly challenged again.
Dec 6th 2010 8:36AM Ooo, it's shiny!
Nov 23rd 2010 3:04PM Lil' XT! I can drive my guildies nuts w/ that!
Nov 23rd 2010 8:47AM Whoot! Six years old! Here's to six years more!
Oct 12th 2010 12:15PM Representing for , Arygos server, Horde-Side!
Jul 6th 2010 3:23PM Now, I'm well aware of people's ability to pick and choose whether or not to use the forums. But like all other tools used by WoW players today (Wow.com, EJ, and guild websites, to name a few), these tools are also something that can be invaulable to those that use them for gathering information, keeping everyone up-to-date, and allow us a place to rage whenever the servers are still down (*glares at WoW's Login Screen*).
While I personally will remain unaffected by this, as I rarely use the forums, I'll also note that thanks to a singluar alias (the one I use above), people are able to easily locate me with a swift Google search. I share this alias only with those I trust, and even then, what DOES NOT get revealed by searching this alias is it's attachment to my true, professional name.
The Real ID system was a bit controversial, I'll grant, but it's also voluntary. Fine. This idea is bold. And it's true, between those that are willing to use their real names, and those that just won't use the forums, we're likely to see less & less noise being made over it, if & when it gets implemented. People will just get used to it, and life goes on.
I suppose I feel the most disappointed for folks that are frequent forum posters, but for whatever reason, be it personal or otherwise, aren't going to be in a position to comfortably use the forums anymore. To THOSE people, Blizzard has just taken away another valuable communication tool.
I'm not say I claim to have a solution, but I think that this involuntary system is going to prove more of a hinderance than a help. But that's just one man's opinion.