Dec 29th 2010 1:35PM Comment
Dec 29th 2010 1:34PM I totally want to try this with my guild
Dec 29th 2010 1:26PM EDIT: I just now found the information I was looking for concerning expertise.
Dec 29th 2010 1:22PM Using 3/3 precision is believed to be inferior to 2/3 precision at the moment. Much of ilvl 333 and higher gear has large amounts of hit on it that reaching the spell hit cap with 2/3 precision is easily accomplished.
Though combat has different EP values, it is worth it for an assassination rogue to reach the spell hit cap as the hit EP value is still higher than everything except agility until that point.
I've heard conflicting reports on expertise. As an assassination rogue myself, should I reforge/gem towards that cap even when expertise's EP is valued so low?
Jul 7th 2010 5:43PM During our 10m Halion kill I do not recall the healers being OOM. I'm all for avoiding damage and using feint where applicable, a good rogue does both. Not saying that recuperate won't be useful, just saying Chase Christian seems to be giving it more value than it's worth.
Jul 7th 2010 3:28PM I'm disappointed that many of the rogue changes lean towards the pvp side of the game. The ability to heal will prove useful while leveling, however in raid situations, not so much. Recuperate, for me, will be an "oh crap" utility, much like vanish or feint or popping a healing potion. If the healers are doing their job, this ability should see little use.