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  • Faralia
  • Member Since Jul 9th, 2010

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WoW9 Comments

Recent Comments:

Drama Mamas: Raid leader woes {WoW}

Sep 6th 2011 12:22AM "Age has nothing to do with maturity."

Thanks for this comment. I'm a 16 year old officer in a 7/7 25 man raiding guild that also makes straight A's in AP classes, works a part-time job, and leads a highly successful debate team, and I'm one of the most mature people I know, and I have the respect of my guildmates to prove it. It always disheartens me when people are written off simply because of their age. Anyone can be immature - teenagers simply have their age as another excuse if they happen to be.

Arcane Brilliance: Mage's guide to patch 4.2 {WoW}

Jun 18th 2011 9:22PM "According to state of dps, fire and arcane are within 1% of each other, which is basically a negligible difference (meaning you can play whichever you are better at/enjoy more)."

Keep in mind that state of DPS "lists the DPS for each class as compiled from the top parses from World of Logs." That's for top players, at the top level of gear and progression. For any mage in normal mode gear I've seen, Arcane will put out higher numbers. Maybe it's just the way the stats scale at higher gear levels - I don't know, I recently switched my main to a Holy Paladin, so I haven't done as much work with my mage.

On the subject of mobility -
While I will agree that fire has a good amount of mobility, playing Arcane I have never had a problem. Cast Barrage while on the go, stop, cast some AB's, if I need to move again so be it, I'll cast another Barrage. Even on heavy movement fights such as Magmaw in Phase 1, Valiona and Theralion, and to a lesser extent Twilight Ascendant Council, I've never had a problem pushing competitive numbers as Arcane.

"That's the challenge of arcane more than anything."

I've never found Arcane challenging - ever. I'm always able to put out competitive numbers as well as do everything else required of me in the encounter.

"tl;dr - pretty much everything you assumed as fact is wrong, and the rest of the mages are kind of sitting here reading your comment going "wut?""

Well, before that part, I was giving you a lot of credibility. The rudeness here kind of ruined it for me, to be honest.

Arcane Brilliance: Mage's guide to patch 4.2 {WoW}

Jun 18th 2011 4:50PM Specifically Fire*. whoops!

Arcane Brilliance: Mage's guide to patch 4.2 {WoW}

Jun 18th 2011 4:48PM I'd really like to see a bit more PvE balancing done as far as the three specs go. Currently, I'm pretty much forced to raid as Arcane simply because Fire and Frost do not compete. Fire can come close depending on how lucky you are with Hot Streak procs, but due to the nature of Arcane's "burn phase" and high mobility, Fire simply can't compete. I have no real problem playing Arcane, but I played it all throughout Wrath, and I feel like there's a bit more flavor to the other two specs, specifically Frost. I will say that Blizzard has done a great job so far of keeping the specs closer than they ever have before, and I hope they can improve on that even more.

Ready Check: Catacysm raid changes a tier later {WoW}

Jun 17th 2011 4:55PM Personally I prefer 25 man raids, mostly because I believe that they provide a more epic feel. I'm really into the lore, and it just didn't feel 100% right having only 10 people kill a figure as powerful as the Lich King back in WotLK. That and pretty much everyone in my guild is a friend, and I like to raid with my friends, all of which can't fit into a 10 man. But, again, everyone has their own opinions and situations, so I'm pretty pleased with the way Blizzard has made raiding accessible to guilds of all sizes. authenticator process updated with smarter log-in detection {WoW}

Jun 16th 2011 9:04PM Of course you're important, but in the overall scope of things, the majority takes a bit of a priority. In saying this I definitely don't mean that the majority gets what the majority wants and that is that, I just mean that certain features (such as opting out) may not be available immediately. Remember when Real-ID first launched? People asked for an opt-out feature, and within weeks it was released. Just give them some time. authenticator process updated with smarter log-in detection {WoW}

Jun 16th 2011 7:50PM The reason they didn't think people wouldnt be upset is because it's not something to be upset about. The amount of people that feel this way is, I would venture to say, relatively small. The purpose of the authenticator is not to make people "feel" safe, but rather to actually keep them safe. The fact that they are making account security that much easier means that Blizzard does pay attention to the needs and wants of their customers. authenticator process updated with smarter log-in detection {WoW}

Jun 16th 2011 7:11PM This isn't "wasting your money" at all. You're still getting the full protection that the authenticator previously offered, the only dIfference is that now, if you keep logging on from the same computer, it will no longer ask you from the code as long as you log on from that specific computer. As soon as you try to log in from a different computer, it will ask for the code again.

WoW Moviewatch: Imma Tree {WoW}

Jul 9th 2010 3:44PM Heh, I believe they said somewhere along the way we may find an axe with healer-esque stats on it... Yay holy paladins?