Mar 26th 2012 11:57PM He now protects the region around Ironforge as a sort of earth spirit.
They could bring him back, but personally I think that'd be lame. Ironforge is more interesting with three competing factions jockeying for control. And they already brought Muradin "back to life."
Mar 26th 2012 11:54PM Hell, the Warcraft setting had already shifted heavily away from "medieval" by Warcraft II, with the introduction of gnomish fighter planes and giant turtle battleships.
Mar 26th 2012 11:51PM "MoP is about....Pandas who fit a stereotypical Asian image. I am just not sold."
I think you're forgetting the mogu, mantid, Sha, Zandalari, Horde/Alliance war, and all the other new stuff coming in the expansion.
Saying "MoP is about pandas" is like saying Burning Crusade is about "pretty elves" or Cataclysm is about "puppy men and little green men with big ears".
Mar 26th 2012 11:49PM Chen always pronounced it as "pand area" in Warcraft III, and the developers also pronounce it that way.
You can check out some Blizzcon 2011 footage on youtube and hear how the devs pronounce everything.
Mar 26th 2012 11:45PM They're currently only testing the Wandering Isle.
If you've never done a beta test before, they typically gradually open up new areas for testing as time goes on.
IIRC, from playing the Wrath beta, they didn't even open up Icecrown Citadel and Storm Peaks for testing until towards the end of the beta.
And death knights weren't even playable when it started. Then when they were implemented, they didn't have a starting zone, and instead started out at level 55 in front of Tirion Fordring's old house, having to do the standard EPL quests to level to 58.
Mar 26th 2012 11:38PM You do know that the Pandaria region also features about 8 other new races, as well as the Zandalari trolls, and that a major focus of the expansion content is the war between Horde and Alliance, don't you?
Mar 26th 2012 11:35PM I've seen people pronounce "tier" as "tire".
As in the four things on a car.
"Yeah, man, I'm wearing tire 7!"
Mar 26th 2012 11:33PM The fact is that the pandaren, originally debuted to players as an April Fools joke or not, were already fleshed out better than several other Warcraft races before MoP was even announced.
Yes, the debut of pandaren was as an April Fool's joke -- the joke was that they'd be the fifth faction in Warcraft III: Reign of Chaos, with a whole campaign and several units.
In actual practice, they had a small role in The Frozen Throne's orc campaign with Chen Stormstout appearing as a hero unit that teams up with Rexxar fairly early on.
Additional references were made all through WoW, with Chen's Empty Keg, the Promise of Pandaria brew, etc., further cementing their role as a mysterious, rarely seen race in the Warcraft setting.
Then the final book of the WoW tabletop RPG was released, titled Dark Factions. Dark Factions contained a lot of new lore on two races: goblins and pandaren.
Taking that into account, the pandaren had a hell of a lot more lore than the gnomes, draenei, or worgen had at the times they were introduced as playable races.
Gnomes had previously only gotten the tiniest of nods in Warcraft 2, about a paragraph of lore explaining where the gnomish flying machines came from.
Draenei had a brief reference in the WC2 manual as part of the orcish history on draenor, and a minor role in Warcraft III through Akama, and small appearances in the Swamp of Sorrows as Lost Ones. Their lore was extensively retconned and revamped in order to make them suitable as a playable race.
Worgen were merely an NPC race in WoW, appearing in a handful of zones with very little backstory. A pretty extensive history was created to tie their past appearances and what little backstory they had into the game and incorporate it with the story of Gilneas.
So, frankly, saying any of those barely-developed races deserved a spot as a playable race in WoW more than the pandaren, well, it rubs me the wrong way.
Mar 26th 2012 11:14PM The reason warlocks are getting so much attention is that they're currently the least-played class in the game.
Mages don't need improvements or tweaking or new stuff because they're already popular.
Mar 26th 2012 1:51AM They're gonna have a rarely found item that can teleport you to another digsite.
You'll be able to dig more times per site.
They intend to have monsters that can spawn and drop a large number of fragments when you kill them.
Datamining shows a new "Track Archaeology Chests" ability for the profession.
Pandaria will feature mogu and pandaren artifacts.
They intend to tie archaeology into the Lorewalkers faction.