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  • Sanat
  • Member Since Jul 19th, 2010

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Officers' Quarters: Pitchforks and torches {WoW}

Aug 16th 2010 5:34PM It was stated in the OP that he was outhealing, using intervate right. etc so everyone assumes he is doing his job. Also you wouldn't see this mail if it the sender thought he was a shitty player. It is the issue that he was very good, and had the situational awareness which Vent makes up for.

The Light and How to Swing It: How to heal different tanks {WoW}

Aug 16th 2010 3:33PM The core issue with the difference between tanks isn't always the class itself, it is the fact people think tanking is easy. I just run in get agro and sit there... (honestly I hate you people, go play DPS...) To tank well you need to know encounters, know you class, know your healer, know how stupid your DPS are and how much your heals will have to focus on other shit as well as if you are going to have someone just mad pull off you. Most tanks don't get this and because of it run into issues at higher levels of content, and even in heroics due to the query method and blitz running which everyone seems to do. Because you get people who don't actually know how to tank playing tanks constantly, you find the following... If they play a tank class which takes skills they fail. If they play a class where they can run in drop some stuff and survive most of the time pally / druid with decent heals they don't learn.

As a healer one thing which is great to test a tank is on the first boss, know which CDs they have and let their health get low. See if they pop one. If they don't you know you have a shitty tank, if they do you might want to query with them again...

Officers' Quarters: Pitchforks and torches {WoW}

Aug 16th 2010 2:57PM While yes Vent is one of the best tools to use while raiding, honestly it isn't needed for 80%+ of content these days. What Vent does is it allows for those who aren't as aware of their situation to have someone be able to talk to them (usually yell...) and give them the information which is already there.

This about the information which is given over vent, Yes the BL/Heroism call is great, macro whisper works just as well. Yes yelling for massive heals on a target is easy, so is setting it up that mark X needs massive heals. Yes Vent makes life easier for the people raiding, but like everything it is a tool. And if you have someone who can't play, it doesn't matter the number of tools which you give them, they still aren't going to preform as well as in this example the druid.

If you are going to stick with your guild I would suggest bringing your concerns forward sooner rather than later. Bring forward details of why you think the decision was wrong, and why you are upset about it. Prepare what you are going to say before hand, and let someone in RL you trust read it (this can help smooth some bitter language).

Honestly your officers need to grow a pair and that is that. When standing in leadership you need to vote, you need to do what you think is right. And if those who you play with see the world differently maybe you are in the wrong place. Yes it sucks going from leadership back to the bottom, but on a guild app, saying you left because of morality issues and explaining what happened without bad mouthing your past guild is one step up the ladder of your new guild.
( I could write more on this topic but that would be an article in itself )

Totem Talk: Mastery and totems and crabs, oh my! {WoW}

Aug 3rd 2010 6:22PM Because classes have been replaced in past expansions. It is something you always have to worry about slightly when massive changes are being made. With the idea Blizzard is attempting to bring to the table we will find a very delicate balance. As shown right now many realms operate off of pure gear score, and require certain classes in raids. How many night do you hear someone yelling for a required priest in trade chat vs a holy pally.

People are worried because Blizzard is working to balance all the class roles so that people want to bring people who are good, vs someone who is in the right class. While this works great in theory in application we will see issues. They won't get it perfect the with the release, and changes will be made to compensate.

By the time Cat comes out we will have a good idea of what things are going to look like, but right now we only have bits and pieces and well people are worried because they are changing the game massively.

Breakfast Topic: Tank anxiety {WoW}

Aug 3rd 2010 4:45PM In reality most of the time DPS make pulls hard. If you have the ability to set a pull up right, DPS actually realizes that they have 2k gs more than you and they will pull agro unless they pull their rotation back, your life becomes a living hell. How can you fix this, find a guild. Run with friends and a healer you know.

While not everyone can do this, it makes getting the gear much easier and less of a headache, as well as if you wipe typically they will be much more forgiving. Or someone will make the comment oh I could have done X to save us. Knowing they have much more experience than you.

DPS is big numbers, Healing is frantic adjustment, and Tanking is an art. And as the saying goes you can't rush art.

If you have DPS who want to pull when your not ready. wsp you healer, and let them die. They will learn with their 150g repair bill.

Breakfast Topic: I can do what now? {WoW}

Aug 2nd 2010 2:40PM Nadra the fountain thing is called griefing which is something which blizzard frowns upon.

There are many types of people who play WoW, there is the person who levels 8+ chars to 80 but never gears them out really well. There are the people who play chars to like 30 or 40 and then switch, this actually makes up a lot of people. There are the people with a single main and that is the only char they play.

Each style has something to offer, leveling mass characters plays well right now due to the fact cata is coming and all that gear people spend all day getting becomes pointless besides if you want to hang onto to remember the old times. I have a mage who still has the vanilla gear I got.

Saying one style of play is best limits your mind set. If you find that you just like the end game, ask yourself in that 8-10d you spent leveling (you never level at max speed your first character) did you not have any fun? And if you think you didn't, how did you spend that much of your life playing a game and not have fun.

Griefing people who are fishing in the fountain just shows you need a life. Standing over the flight master is a good way to get a ban. Play to enjoy the game, just don't do it in a way which prevents other people from doing the same.

The Queue: EVE {WoW}

Jul 19th 2010 4:51PM To be honest EvE is great for a while, but the massive battles which it claims, the servers can't handle and become hour long lag fests. This is an issue which they have been trying to find a fix to for the last 5 years....

Great game in lots of ways, but things keep getting broken and not fixed.

Officers' Quarters: Destructive criticism {WoW}

Jul 19th 2010 4:24PM One thing which can completely change the way your guild deals with criticism is in your forums creating an area which people can discuss rotations ask for such criticism as well as give it in the forum.

For the example of the rogue, while his intentions are to get people to think about why they do what they do. He can make a post of what he is doing, and why he does it. Now as he is usually at the top of the charts the other rogues in the guild will look at it and see the back reasoning. This can help them learn very rapidly as well as you gain a written log of such advice which will stay even if the player goes afk for long periods.

Now the players must be willing to sit down and write such items, as well as spend the time to prepare using them, but if you have members who don't want to learn and you are in a progression raiding guild you must ask yourself as a leader do they really belong? While making cuts sucks, having people like the resto shaman mentioned in the letter can actually bring the whole guild down slightly as they are taking up a place which someone who might not be as well geared, but is willing to learn can take.