Dec 11th 2011 6:56AM @h4ngedm4n I got the same response. Was really low of them considering the special circumstance.
Dec 9th 2011 10:18AM @(Unverified) I did too. Open a ticket and they should be able to restore it.
Dec 9th 2011 10:17AM Now, will we still have to pay $10 to unlock character slots for them?
Dec 2nd 2011 3:12PM @Seffrid Oh I see. I thought by update you meant expansion. I misconstrued it as a snarky comment about how the new expansion is light on content. A lot of people have been complaining that it isn't worth a whole expansion.
Lol, I guess I accidentally skipped over your previous comment response. That guy was under the same impression.
Dec 2nd 2011 2:21PM @Seffrid I guess being able to create your own, unlimited amount of dungeons isn't a big deal?
Please dude. LDoN was one of my favorite EQ1 expansions. Anything that allows the user to create and share content with others and others doing the same in turn is absolutely awesome. How many MMO's can you name that have a similar feature? Star Trek Online? I think that's pretty much it.
Dec 1st 2011 2:00AM @DataShade Have to second this. You scared me for a second, author man. Silver membership has always been a one time, flat fee of $10 (or now it's $5? Completely worth it).
Nov 28th 2011 2:23AM @refinedsugar YES. Wtb reboot.
Nov 23rd 2011 7:41PM Sindahive on Diren Hold, here.
Nov 22nd 2011 3:19PM I started playing EverQuest when I was 10, and soon with even more dedication, EverQuest Online Adventures for the PS2.
I was probably a lot brighter than most kids, however. Back then, I typed like I do today; with proper capitalization and punctuation. I started doing this because I had a few interactions with GM's at Croc Isle and other key training locations. I really liked how they presented themselves in-game and people really listened to what they had to say. I'm pretty sure voice chat wasn't around yet so my first impressions were in text. I knew that other kids my age were hard to deal with online. They were rude, had no manners, and really supported the developing stereotype of young gamers.
I made a point of being as adult as I could be so that, if I knew someone well enough to tell them my actual age, they would be surprised. I was in a guild full of adults (age 25-40) that spoke of adult things. I was mature enough to know what was appropriate and what was not for someone my age, but I did not ask them to stop; I simply did not repeat it! :) I wasn't like this newer generation of younger gamers yelling "get raped" and otherwise trying to be both shocking and cool. These people were as good of friends to me as any of my real life friends; they were people I looked forward to talking to and playing with.
Sure, when I was with friends my age, I probably found different things funny- because my friends did. As soon as I went home and hopped on to play with my adult friends in Norrath, I immediately reverted to my adult kid self.
I read that some of you regret some of the things you said, did, and played at younger ages. For me, this was a critical part of my life. Guilds in EverQuest and voice chat on SOCOM: US Navy Seals for the PS2 helped me open up socially and I was probably one of the more popular kids in high school because of it; I literally knew hundreds of people in my school of 3000ish students. At my elementary school I only had about 3 close friends.
Let your kids play online games, but impress upon them the idea that they're playing in a real world with real people. You treat them as you would any fellow man.