Aug 11th 2010 9:09PM Archeology is a secondary profession. All your toons will be able to learn it, like they can learn fishing, cooking and first aid. Learning your full slots of professions now will not stop you learning Archeology when Cataclysm comes along.
Aug 11th 2010 8:52PM Until now I've considered WoW an ethical MMO, revenue raising only with vanity items. For instance, I've appreciated that they haven't put an achievement into the game that can be completed only or significantly easier with bought items.
Reading this article, I see that the mobile AH facility is giving functionality that I, as a log-in player, do not have. I love playing the AH meta-game and I suspect that the increased difficulty I've encountered selling my items the last month or more may be the result of the Mobile AH. For those of you using the Mobile AH, is the benefit you are receiving through this disadvantaging those who do not use it?
Should I be whining about unfair trade practices and slippery slopes?
Aug 2nd 2010 2:12AM another day another chance
Jul 31st 2010 9:37PM I'm running out of things to say....
Jul 31st 2010 9:32PM Travelling for work can be very lonely. After your clients go home to their family, you ring yours and chat then have a few lonely hours to wait till bed time. Going out, partying with strangers, they all lose their appeal very quickly, but logging into WoW and hearing the voices of your guild can provide a very welcoming home away from home.
Jul 28th 2010 9:28PM So many comments, so little chance!