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Totem Talk: Crit vs. mastery for enhancement shaman {WoW}

Aug 16th 2011 12:12PM even when haste was the god of all stats? I remember gemming straight haste and when crit/haste gear was the best since arp was terrible. boy, how things change.

The WoW Insider Show Episode 199: In which Anne joins us {WoW}

Jun 23rd 2011 1:47PM back in the 160s, fox joined them for the blizzcon edition of the show. it was a fun show, but like a lot of people noticed, blizzcon 2010 wasn't so wow-heavy so don't expect a lot of news talk

The Queue: Does that movie even exist? Because it should. {WoW}

Jun 21st 2011 12:06PM I seem to remember them saying on a relatively recent Wow Insider Show that the stealth ability is a game mechanic and simply represents how sneaky they are. they don't literally turn invisible, but they are so subtle and distracting that no one notices them, hence why you can't "see" them in the game when they go stealth

The WoW Insider Show Episode 188: Grief of the grop {WoW}

Apr 6th 2011 11:43PM that's part of podcasting

The Queue: Lazy Sunday {WoW}

Apr 3rd 2011 2:09PM 2, no 6, no 12, BAKER'S DOZEN
I told you that I'm crazy for those cupcakes, cousin!

Totem Talk: Enhancement shaman Q&A grab bag {WoW}

Apr 2nd 2011 11:09PM as stated in the article, a great enhancement shaman is pretty competitive with dps. there isn't much wrong with our damage; if there was we would see some buffs in the patch notes.

while I do agree with you that the spell hit cap is annoying to reach along with expertise, it's far from impossible, especially thanks to reforging

New quests on the PTR point to legendary weapon's origin {WoW}

Mar 18th 2011 12:27AM this could be fixed by adding the word "current" in front of "melee shammy". whether this is a troll (this question has been asked many times and gotten many people angry) or a genuine question, it would be nice for another set of 1 handers for shaman/rogues/warriors/dks/MAYBE hunters if they feel like it I guess.

Phat Loot Phriday: Very Manly Staff {WoW}

Mar 4th 2011 4:14PM isn't there supposed to be a summary of the stats and how to get / get rid of the item?

Blues explain nature of archaeology cooldowns {WoW}

Mar 2nd 2011 6:10PM what's with the 12 hour cd on the random teleporter thing? I understand it would be overpowered with a very short cooldown, but 12 hours seems a tad much. Id say halve it, I mean most players don't even spend 6 hours straight on the game anyway, so it won't really hurt that much.

Patch 4.1 PTR: Hints of a new Hallow's End {WoW}

Feb 26th 2011 3:03PM I KNEW this would happen. the reigns dropped so often last year I figured they were completely redoing the holiday for the next year. possibly a new mount too? maybe a death camel