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  • gabibuta
  • Member Since Aug 7th, 2010

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Massively1 Comment

Recent Comments:

The Daily Quest: Hello, goodbye, we'll miss you {WoW}

Oct 8th 2010 6:13AM Can someone please explain how will Thrall become the new Guardian of Tirisfal (if it's been mentioned in the game) ? I'm not really a lore person but this does intrigue me since I always thought that this "title" disappeared together with Medivh.

The Art of War(craft): Your Cataclysm launch day PvP countdown {WoW}

Oct 8th 2010 5:50AM Guess it's time to reactivate my account. :D

Ask Massively: Free-to-play edition {Massively}

Aug 6th 2010 6:34AM F2P is tailored for the casual gamers while subscription based games are mostly for the hardcore gamers... it really is as simple as that.

Hardcore gamers will dedicate important periods of time and a lot of effort into "mastering" a game... and a subscription based payment will not stand in their way, while a F2P one will "force" them to sink a lot more than 15 bucks a month if they really want to be competitive.

For the casual players... F2P games are perfect since they dont require any financial effort to play them 1,2 hours / day or week. And casual gamers dont really care about being competitive, top ranked and things like that... so they wont ever be bothered by the item mall.

So yeah... seeing how the MMO market is slowly but surely switching to please the casuals, it's clear that F2P is eventually going to win. Unless it gets beaten by something even more casual friendly. :)