Apr 10th 2011 11:01AM We get it. You want it easy.
Apr 10th 2011 10:57AM Yes it has been a game changer. I stopped playing the game due to Cataclysm. This is officially the "jump the shark" moment for WoW, and it should be clear by the content decisions they've made.
Nov 19th 2010 8:36AM Well, one problem Turbine has is, when they reach Mordor, it's game over.
Nothing more to tell after that.
Nov 7th 2010 10:09PM Do you even know what profit is? Not by the sound of your post.
Nov 5th 2010 10:04AM You sure have selective reading "Kvan".
You say you "may" have to use a companion to do "some".
If you change that to "will" and "all" if your crafting, you can see how NPCs are being forced on you in what should be a social game.
Failure incoming. Sell EA stock now.
Nov 5th 2010 9:38AM While news on something other than story is welcome... I am pretty much sickened at how much you are required to use companions in this game. It's an MMO and social interaction should be the preferred method of engaging and progressing.
Nov 1st 2010 11:52AM So what about when MMOs start hitting consoles as the mainstream platform?
Oct 26th 2010 6:56PM Wow... the author sure is misguided if he doesn't like to rely on others for gaming, yet he writes for an MMO site.
And what exactly is a "growing majority"? Because you certainly aren't the majority right now.
Oct 26th 2010 5:12PM But you have to go back to the source... back to the origin.
It was BioWare who announced the game - and provided a full-on community site - more than 2.5, maybe 3 years before the the game will hit store shelves.
What did they think would happen? That's the ultimate hype right there... Our game is so enormous, we need 3 years to talk about it before you can play it. But then in the mean time, also release no game information. Just story.
Yea... Jef was pretty much spot on.
Oct 21st 2010 8:23PM Totally generic. Blizzard removes anything that makes anything individually interesting.
Anyone could design this game now, It's so utterly predictable.