Aug 20th 2010 1:25AM This is a nice selection of achievements, in fact I got curious about what percentage of people actually gain each of these, and the calculations are available on my blog:
Aug 19th 2010 4:02AM Another interesting link:
calculates the amounts by which people on PvP realms do less killing (of NPCs), questing and exploration - which they compensate by killing more players!
Aug 15th 2010 4:07AM Sanctuary seems overpowered in PvE, and not nearly good enough in PvP. I suspect there will be more balancing to it, like maybe enemy will not be required to be in the circle.