Jan 30th 2012 5:13PM Sadly, the raid finder can be the wild west in terms of how people act. I would underscore the "if all else fails" aspect of leaving. Sometimes, it pisses them off more if you hang in there through it ;) . If 2-3 people are being fannyhats, i can pretty much guarantee that there are a large number of other people wishing they would shut their mouths.
Dec 22nd 2011 12:59PM I'm gonna have to go with the Druid spell Teleport: Moonglade. I use it in conjunction with a have group to lure unsuspecting group members there on occasion.
Oct 7th 2011 3:35PM "Healers are definitely not an exception. As a healer, you'll find that challenges will ... heat up."
Aug 22nd 2011 9:08AM When we used to run Throne of the Four winds, we had a DK that swore the air ramps to the platforms were glitched, and would randomly throw him waaaaaayyyyy off into the distance. Turns out, our mage just liked to use slow fall when no one was looking.
Mar 29th 2011 12:11PM The painting looks like it can't unsee what it has seen...
Feb 15th 2011 8:07AM I used to commonly get patches of water "missing" in Wrath while fishing in them. Perfect squares carved out of the water.
Feb 11th 2011 5:29PM @eximus
snuzzle hit the nail on the head. The very reasons you're saying druids are not raid healers are the tactics bad druids use to cause raid headaches. I would go on, but once again, snuzzle stole all my thunder. I'd like to add that the patch made keeping rejuv's up on multiple targets viable, which buffs the cast time to nourish when it's three or greater (depending on how deep your talented for it). This not only encourages rejuv as a raid healing spell, but addresses your concerns with nourishes cast time.
If you're playing a druid, and you're seeing the issues you listed, perhaps look over things again, and change your tactics a bit.
Dec 30th 2010 4:05PM heads up! i believe you copy / pasted from the Weather machine giveaway, there's still some text referencing it in there.