Feb 10th 2011 3:44PM Shaman are now the best interrupters with wind shear. 25 yd range, 4 sec cd talented, one shaman can interrupt better than two rogues AND be out of melee range. The only catch is the spell hit requirement, but any raider should be spell capped anyway. Complaining about an OP interrupt is a little silly, but dammit it's what Rogues were best at.
Oct 20th 2010 12:30PM All through the Beta I found Combat lacking, so much so that by 81 I decided to level with assassination, and even without blade flurry and killing spree I was able to take on multiple mobs and dispatch them faster, along with having more life at the end of the fight. Once I got to 85 I tried combat again with more mastery on my gear and some better weapons, it still felt weak and like I was missing an ability with how long it took to kill mobs.
My idea for combat's mastery is to make Blade Flurry the new mastery - since it's still a class-defining talent that no spec can take - and make the duration scale with mastery. So for every point of mastery it lasts 2% longer. Then make Main Gauche back into Hack and Slash as a talent (replacing BF) but remove the old weapon requirement. This would make Combat still unique from the other specs, the mastery is now just as powerful as the other two specs', and it doesn't break anything since it's all current mechanics.
Oct 11th 2010 6:52PM Way too much lore and dissection of the motivations of the characters, factions, and races. Nobody gives a damn about these characters, who they are, their history, or what happened to them in some book that is somehow considered required reading to play the game according to these people. I think the podcast is more for them to get together and BS about the lore than discuss what players want to know about the game. Nobody in my guild or whom I know plays this game knows a damn thing about any of the lore in WoW aside from Arthas. They didn't even know the guy in the wrathgate movie was the guy at the end when you kill LK. It's a game where you kill things, get loot, and look at the scenery for what has to be the vast majority of the players. Nobody reads the quest text, nobody remembers the blood princes are dudes you fought before, and nobody gives a good God damn about ancients and all that crap. AOL decided to use a site called wow.com for something useful, since clearly the people who are running it have no clue who actually plays this game.
I also can't stand the woman who must smoke a carton a day and has to one-up everything the others mention doing. I want to vomit every time I here that dumb laugh and hear the bubbling wad of brown phlegm coming up from her gullet.
I am unsubscribing to the lorecast, if I feel the need to listen about the motivations of dragons, I'll put a Dio album on.
Sep 17th 2010 5:31PM I was wondering where these came from. They popped up while I was playing in beta and I was wondering why nobody had reported them. I saw them two weeks ago, then the tooltips went back to normal. I figured they were toying with noobtips for low levels but I was worried that they were going to be that way for everyone.
They are pretty cool when you consider how you eventually learned to play your class, reading on a website.
Sep 3rd 2010 2:00PM I have about a dozen different boards with a nail through them from beta. It looks really stupid when I mutilate with two boards.
And all the leather gear looks the same, making by bags full of rewards a pain to sort.
It makes the final game more appealing, since then I will get to see what this stuff actually looks like.
Sep 2nd 2010 11:26AM I'm hoping that T11-13 will eventually lead to Rogues getting Maiev's armor and weapons. With so much focused on Hyjal, ancient enemies, and old-world style, something from that time feels appropriate. At the very least we might finally get those glaive weapons the Nelf npcs are always flaunting.
Sep 1st 2010 7:12PM The lack of the DST is shocking, as is the Night Blade.
Aug 18th 2010 4:47PM I like how he calls a phoenix mount run challenging content. There's no challenge in getting it, it's about as hard as playing a slot machine. It's also why seeing someone with it act like it's some great accomplishment of skill makes me laugh. You got lucky, that's all.
At this point the dark Phoenix takes more work to get than A'lar, since it likely involves getting your guild rank to a significant level. So the argument is a joke.
And after all that, the A'lar mount is still just as rare as it's always been and if flying around on a flaming pink chicken makes you feel special, then nobody is stopping you.