Sep 19th 2010 10:48PM Bah >.< Sorry Dawn, as epicly awesome as that new animation for Life Grip is, it just can't restrain the tidal wave of depression that is the rest of this article (no fault of yours ofc) :(
I'm not much of a PvP'er so I can't really relate to the sheer mass of the nerf on Holy Nova on those terms, however I use it a fair bit while raiding on things that require the raid to group up for certain points of the fight (e.g. most of PP, Sindragosa 2nd phase, Lana'thel etc) and from that point of view it's catastrophic >.<
Guess it's time to do what we do best and pray our way out of this one.
Aug 29th 2010 11:28PM @ Lauyia
Indeed the debuff you speak of is Weakened Soul which has a 15 second duration. However, as you pointed out, the way to get around the crossing of shield debuffs is to have the 2 Disco priests in question agree on which people, or more often than not, raid groups they'll shield :)
For myself, I've always ran a Holy spec with an occasional Shadow spec and I can't sing the praises enough for the Body and Soul Talent ^^ Tank healing isn't usually too much of a problem either as long as Serendipity stacks are well managed. Usually the way I go about it is to initially spam the 3 requisite Flash Heals at the beginning of the pull (once Tank aggro is assured) and then maintain the 3 stacks from the Surge of Light procs that inevitably appear every few seconds from CoH and Renew crits which is then held in reserve until needed. Then step and repeat as necessary. And a glyphed Guardian Spirit aids the tank survivability figures immeasurably from my own humble experience :)
Every so often though my inquisitive nature gets the better of me and I switch to Disco spec. Cue forward to 5 or 6 random heroic dungeon runs later and I'm back at the priest trainer in Ironforge begging them to give me back CoH and cut me off from further talent changes for my own good :)