Mar 1st 2012 1:02PM Congrats to Oatz and crew!
It warms my heart to see normal people with normal lives killing dragons; I'm glad our experience was able to inspire people to try what is obviously a fantastic guild model.
Also cool to see the lawyer connection; I retired to go to law school. Apparently lawyers make the best hardcore/casual GMs.
Good luck going forward; may your recruitment be fruitful, and may your drops be orange.
Sep 3rd 2010 12:36AM Tell us how you really feel.
Sep 1st 2010 4:11PM /roll with a "don't be a douchebag clause."
Though we do step in with a loot council occasionally.
Aug 31st 2010 9:59PM I'll just quote Paragon here:
”This is definitely the most challenging boss in WoW history, and I’ve been there among the first to kill Horsemen in Naxx-40 and whatnot. Everything else up to this point pales in comparison. The encounter is extremely ruthless in the sense that anyone making a mistake will almost instantly lead to a raid-wide wipe. The fight itself requires almost 20-minutes of full-on concentration coupled with very high personal skill-level.
Quite simply the perfect end-boss to finish the expansion with, couldn’t have hoped for more. My hat is off to Blizzard on this one. I can’t wait to see if this encounter can be outdone in Cataclysm.”
Aug 31st 2010 9:51PM Skunkworks clears ICC (12/12 heroic) every week in about 2 1/2 hours. Then we clear Ulduar for Mimi heads, and Heroic Halion for AMG TRINKETS.
Farm content isn't the same as progression; all good guilds cut their raid weeks down once the content is on farm. In reality, there are plenty of guilds like Cuties. What makes us different is that we we spent a fraction of the amount of time that they did learning the encounter, week after week. That we did that, and still managed to get a respectable ranking for our kill is why this article isn't about them.
Aug 31st 2010 6:54PM Yeah, that's the reference. We changed the guild's name a few months ago because we found that too many people in the raiding community knew us only by our niche (the short raid week + dead bosses) rather than by our name. There are just too many guild names with some variation of Casually Casual Seriously Serious.
There was a giant debate thread on our forums, a couple different polls, even a script that Kyth wrote to scrape wowprogress and parse the names so we could evaluate how common they were. Skunkworks was the eventual winner.
Aug 31st 2010 6:47PM At first there was a significant west-coast bias, and the 7 PST start time favored them, but over the years we've picked up a few east-coast night owls and a bunch of people in the middle for whom 1 AM isn't prohibitively late. There are a few people like you who deal with traffic problems, but they don't tend to be tanks/heals and so showing up a few minutes late because there was some ungodly crash in the bay area isn't the end of the world. There's even a guy who lives in Norway who gets up at 4 AM to raid with us. Crazy euros...
At the same time, I know of a number of people who would love to raid with us but can't for the same reasons you mention (2 AM being far too late, etc). Obviously what the world needs is five Skunkworks guilds with a variety of schedules in order to accommodate all of us.
Aug 31st 2010 6:17PM "Casual" is definitely relative. Remember that we're talking about a scene dominated by 3-5 night guilds for whom raiding is 80% of their social interaction during progression.
I think a lot of it just boils down to priorities and long-term scheduling. For most of our members, e-dragonslaying is their first choice out of the category of activities that includes stuff like reading, TV watching and web surfing. Those things are what most people (in my experience) tend to do with their late-evening hours on weeknights, so cutting eight hours out isn't the same sacrifice that it would be if we were talking about weekends.
If I treat Tuesdays and Thursdays as sacred from scheduling standpoint (because of the commitment I've made to the guild) when I'm planning my weeks/months, I still find I have plenty of time for the more important things like family and friends, as well as other leisure stuff like reading, pet projects, and even other video games.
Aug 31st 2010 5:44PM You really have to just set a bar and stick to it. The special sauce you might be missing is to make it about what the guild wants, and not some authoritarian thing the officers are enforcing.
So, ask the guild what they want from raiding. Do they want to be a social, good times guild? Or do they want to focus on progression? (hint, they aren't mutually exclusive, but it's far easier to start with progression and have fun than the other way around). If the answer is progression, then you can make it clear what the standards are, and the guild members themselves will help you enforce them. At the very least, you can appeal to the guild's stated purpose for support when you're forced to make tough calls.