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  • xrubystarx
  • Member Since Sep 3rd, 2010

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Spiritual Guidance: Top 7 shadow priest questions about patch 4.0.6 {WoW}

Feb 9th 2011 4:56PM It works on a lot of raid trash mobs that whirlwind.

Spiritual Guidance: Priest healing strategies for early Bastion of Twilight {WoW}

Feb 7th 2011 6:36PM You can heal a player with Engulfing Magic - it's damage or healing that the targeted person does that will cause damage to those around them, not healing they receive.

Spiritual Guidance: The calculus of shadow priest hit in Cataclysm {WoW}

Dec 29th 2010 5:57PM Honestly the mana loss from missing is not really that huge of a deal. Shadow Word: Death to proc Masochism will take care of most mana issues unless you are doing a lot of multidotting or if you can't afford to take a health hit. Now yes it's annoying to miss and if you don't want to have to recast when you do, then yeah, cap your hit. But the only sims I've seen where hit/spirit has been valued as the #1 secondary stat have been for characters or gear setups that are very low on hit - above 10% or so, haste will usually be rated higher.

Shifting Perspectives: Heroic ICC for balance druids -- Lower Spire and Crimson Hall {WoW}

Sep 4th 2010 12:40AM Well your log shows that after 28 seconds, your tank completely stopped generating threat with 5 stacks of the debuff and was completely useless for the next 4 minutes so you relied completely on 3 hunters and 2 rogues to generate threat. Then if you look at your DPS meter, classes without a threat dump did no more than 7k DPS. I'm not sure that's a DPS increase over using two tanks. Good it works for your guild, but definitely not something that would be optimal for many guilds.

Shifting Perspectives: Heroic ICC for balance druids -- Lower Spire and Crimson Hall {WoW}

Sep 3rd 2010 7:45PM Actually, spreading out during Bone Storm for heroic Marrowgar can be disadvantageous. If you stay together, Bone Spikes can be AoE'd down except when they target the people standing outside the group to catch Marrowgar's attention, and AoE heals can keep everyone up more easily than if everyone is all spread out.

For heroic Deathwhisper there is no way you can do it with one tank. The debuff that the current tank gets will eventually stack so that the tank no longer generates any threat. The DPS have to stay below at least the top two tanks in threat at all times to avoid pulling aggro. Misdirects, after the initial pickup in P2, should be directed to 2nd highest tank on aggro to help them stay ahead of the DPS.