Nov 9th 2007 1:32PM I'm probably one of those opposite family dads, I get to play during the week, then friday, saturday, and sunday is scrictly for the kids/wife. so I get to play 8p.m. to whenever monday thru thursday, and at lunch at work monday thru friday when I can, and that's about it. What sucks is that I miss out on the weekend stuff, but I can't complain.
Oct 27th 2007 8:38PM For me, I see three talents in resto that can take advantage of this.... the 15% (which will be 30%) mana back within the 5 second rule... this basically makes the spirit also give MP5.... The +15% spirit talent, and the 25% spirit to +heal aura that the tree of life gives, all combine to make spirit a much more important stat than just MP5.... this is why I think this is only going to be on healing arena gear, and not moonkin, as there is nothing in balance that takes advantage of spirit. (Dreamstate gives a lot more emphasis on intelligence)
Oct 24th 2006 10:24PM I have been playing puzzloop for quite a few years now, and bought magnetica for the DS as soon as it came out.... When I saw Zuma on the marketplace, I was pretty pissed, but after playing the trial to see just how close it was to the arcade/ds version, it is in fact better in most respects. From the analog control for aiming (which I like better than the flick action from the ds version), to the level designs that put new twists into the game and combos, I commend them for taking the game to a whole new level. They should collaborate with the original designers and just split the earnings, calling it magnetica 2, because that is how the game feels to be honest.