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Win a thirty-day game card from WoW Insider {WoW}

Nov 23rd 2010 12:56PM Insert strong Victorian accent: "Oh please sir, could I bother you for a WOW card. A wow card will allow me to start my own gold farming company so that I can feed my 12 kids."

Premiering tonight: AFK film offers laughs, epic gaming scenes {WoW}

Nov 19th 2010 2:49PM I loved the trailer! Well done!

Spiritual Guidance: Healing heroic Cataclysm dungeons as a priest {WoW}

Nov 8th 2010 12:57PM Dawn.... Miss Medicines calculation is still using the 3% per stack mana return, not the current 1%. With some luck we will see the final amount around 2% come live.

Raid Rx: What the -- more beta healing changes? {WoW}

Oct 29th 2010 8:35PM You missed that Atonement/Archangel is now officially only returning 1% mana per stack instead of 3%. Us Disc Priests were relying on that extra 2% per stack for our Smite approach to healing.

Spiritual Guidance: Adapting to 4.0.1 priest healing {WoW}

Oct 18th 2010 1:14PM Omicron... In WoTLK, Flash Heal is still going to be your primary heal in a raid due to the curent low mana cost/solid output/unlimited mana pool. As such, you still may use Smite/Atonement in Raids as a tank oriented heal to a degree, but you wont see the true benefit of Atonement in a raid environment until Cata. The number one reason is that in Cata, Flash Heal is just too expensive to spam and as such it becomes an emergency heal in line behind Penance. As you mentioned the Smite has a slightly quicker cast time than Heal and heals for approximately the same. AS such, if you are on tank duty in a Cata raid you will find that Atonement will be a big part of your healing rotation. As well you will want the mana return and cost reduction. The concern you mentioned about the heals going to the tank vs other melee is a very valid concern. Especially in high tank abuse fights where every heal needs to be on target and on time. What I have found in Beta 5 mans is that the tank is receiving almost all of the Atonement heals regardless of the number of melee. I have a feeling Bliz built a mechanic into the spell that ensures the heal is going where needed instead of resulting in unnecessary overheals on nearby melee.

Spiritual Guidance: Adapting to 4.0.1 priest healing {WoW}

Oct 17th 2010 6:52PM Raymond.. Disc is not broken by any means in Beta right now. In fact I would give the advantage to Disc over Holy right now. Holy hits with bigger heals but mana issues seem to be rampant. I had mana issues as Disc in beta for the first week or so but now mana is rarely an issue.
The playing style has completely changed. The Smite/Atonement aspect is so much fun... in the current Beta 5-mans, on pre-pull cast some shields, throw a PoM on tank, and Smite away... use a Penance or a Flash Heal where needed. As for Surge of Light, I find it procs every
15 seconds or so. A lot of people have complained about the new active version but I am liking the ability of having control of who to use it on.

Spiritual Guidance: Has mana regen become collateral damage in patch 4.0.1? {WoW}

Sep 22nd 2010 9:32PM Hmmm... I am not having any mana issues in Beta as a spriest. When clearing trash I am not reapplying DoTs as often as before and I rarely use Mind Spike. Spamming SW:D on the last 25% compensates for any dps loss from fewer dots. As well, I keep popping Archangel whenever its up. I haven't tried any heroics yet in Cata so perhaps I'll see an issue then. As it stands, regular 5-mans rarely result in a mana issue for my spriest.

Spiritual Guidance: Cataclysm beta roundup for priests, pt. 1 {WoW}

Sep 12th 2010 11:50PM I have been playing in beta and leveled my copied priest from 80 to 85. First of all, I am loving Cataclysm regardless of class. As a priest I am quite happy with the class changes that we have received. As disc, healing in Cata is both challenging and extremely fun. We are no longer just a bubble blower. Mind you its really fun to blow the really big barrier bubble :)
Heal has replaced Flash Heal as the go to healing spell. Flash has become very situational rather than a staple. I am not using Leap of Faith very much, primarily because there is so much going on in the fights now that I just can't visually keep track of all of my party's individual locations to use it. Seriously, the fights are chaos! This is a good thing :)
Mana... ooooh mana. I have a big 60K pool of you but you seem to go sooo quickly. I have never had mana issues before but suddenly I am stressing about mana 15 seconds into a boss fight.
As a new 85 with the basic "Welcome to 85" gear, my haste is down around 7%. as such, my heal cast seems like an eternity. Once my haste bumps up, I'll be able to rely even less upon Flash Heal and as such I shouldn't be having so much of a mana issue.
I am finding the staple casts are shield, heal, PoM... then throw in the odd Flash or Penance where needed. Oh yeah, I am REALLY missing Healbot right now :)