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  • JiggyBOOM!
  • Member Since Sep 15th, 2010

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Recent Comments:

What type of loot system works the best? {WoW}

Mar 1st 2012 7:11PM The best kind of loot system is one where everyone gets something for each boss downed. Right now, everyone gets Valor/Justice points (if not capped) and some gold/greens/etc.

Even better would be akin to previous expansions. Each player would receive pieces of gear that match their spec but are lesser in quality, blues and greens, that are bound and aren't DE-able or tradeable. That would provide opportunities for minor gear upgrades, transmog, etc. without detracting from a bosses' epic loot table.

Seriously, I am sick and tired of raiding, killing maybe only one boss, and having a 10% chance at a 33% chance or lower at a gear upgrade. I'd rather get something I could at least transmog.

The Queue: Patch 4.3's release date {WoW}

Nov 23rd 2011 1:16PM Is Tol Barad ever going to get upgraded items similar to what happened with Wintergrasp? Currently, there's no reason to do the dailies or the battle itself outside of the very cool mounts and pets for PVE.

The Care and Feeding of Warriors: In arms' way {WoW}

Nov 19th 2011 4:00PM I thought Deadly Calm + Execute was a burn phase cooldown?

Guardian Cub taking a bite out of third-party gold sales {WoW}

Nov 3rd 2011 7:59PM All the arguments about wage vs. gold price are forgetting one very important fact. WOW is a video game. People don't generally play because they have to. They play to have fun.

I certainly wouldn't pay someone 85$ an hour to have fun playing a video game. The gold you earn is devalued because of that. Or is WOW your actual job?

Spiritual Guidance: Minor glyphs for discipline and holy priests, plus some pre-BlizzCon silliness {WoW}

Oct 17th 2011 10:15PM At least Glyph of Shadowfiend has a benefit in a raid. Glyph of Levitate does not, at all.

In fact, when was the last time you casted Power Word: Fortitude in a boss fight? I think that glyph is useless as well. The only time it becomes worthwhile is if a tank dies and someone resurrects them, and you would have a LOT more things to worry about besides that buff if a tank just died.

Glyph of Shadowfiend is better than nothing, and that's why I would expect anyone serious about maximizing their efficiency would take it, even though the effect is meaningless 99% of the time.

The Care and Feeding of Warriors: Patch 4.3 and its implications {WoW}

Oct 15th 2011 11:44PM I am kind of confused as to why Fury warriors do not want mastery. 5.6% per point in mastery is a VERY LARGE boost to Enrage damage. Checking out other specs, even those with conditional mastery bonuses, 5.6% is enormous.

Nerfing the base mastery level has NOTHING to do with how much benefit you get from more mastery on your gear. If mastery started out as 0% enrage bonus, but you have enough mastery to put it up to 25% enrage damage, that's just as good as taking it from 25% to 50%. Is there some sort of exponential stacking that I am not figuring in?

If you deal 100 damage with a normal enraged attack, and you increase from 0% to 25% increased damage, going to 125 damage, that's 25% more damage. From 25% to 50%, going from 125 to 150 damage, that's only 16.67% more damage.

That looks like the more mastery you have, the worse it is value-wise. So, having the base mastery low is GOOD!

Gold Capped: Legally buy gold with the Guardian Cub {WoW}

Oct 12th 2011 1:17AM A gold farmer makes 10 cents an hour making however much gold they earn. 500g? 1000g? It's their job and life, so they get it done quickly, efficiently, and faster than you.

Why exactly do you all think that a pet like this would sell for less than 5k gold when a farmer making 500g an hour working for 10 hours only makes a dollar in that same amount of time?

I wouldn't be surprised if they flatline in the 10k+ range, if not 15k-20k.

The Lawbringer: Q&A on Diablo's real-money auction house, page 2 {WoW}

Aug 5th 2011 3:36PM With regards to the gold selling thing in general,

Making gold equal to cash money by making it available to be sold for real money means that if a Chinese gold farmer hacks someone's account and steals their gold, you are essentially stealing MONEY, not virtual currency, anymore. You have a very valid reason for claiming that the person stole $$$, not database numbers, from you. Therefore, the laws are very, very clear that they are to go to jail for their crimes.

This is the most appealing aspect of the change to me. If Blizzard can identify the person who hacked my account and give me the authorities their personal information, I would take them to court for sure, even if it's small claims court.

If they are foreign, well, I guess they would have to hit a certain threshold of how much gold/money they stole to get the attention of the authorities.

But the main point is, gold now equals money. If someone steals from me, I want their head on a stick!

Cataclysm currency exchange rates {WoW}

Sep 15th 2010 5:35PM You would need to have 1455 Emblems of Triumph and Frost to get over the cap. That is simply a ridiculous amount that no one should be sitting on. Every 10 Emblems converts straight into a gem, which sells for ~100g on the auction house.