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  • sullyXXX
  • Member Since Sep 21st, 2010

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Recent Comments:

Reader UI of the Week: Peripherals take center stage with Steppinrazor's UI {WoW}

Jul 12th 2011 1:23PM Now that is a bit eerie. That UI is almost identical to mine! I also have a Nostromo/Naga combo, and I nearly wrote in to Reader UI to showcase how I shaped my bars to echo my peripherals.

Blood Sport: Iron Sharpens Iron, part III {WoW}

Jun 22nd 2011 11:06AM I've been pvping forever, but stories like this make me wonder how people get better? Maybe they're just naturals and some people just aren't cut out for it.

Spiritual Guidance: Applying to a raiding guild, healing priest edition {WoW}

Jun 21st 2011 6:28AM I totally agree. I guess some people are serious enough that it's a necessity (Paragon, etc), but for most guilds, I don't think huge parses and stuff should be necessary. I remember the days when you could link a few achis instead of parses... I hated those days, usually ended up being a vicious circle of not getting the achi because you didn't have the achi, but they seem fantastic in comparison to this schlep!

Ready Check: Catacysm raid changes a tier later {WoW}

Jun 17th 2011 4:49PM I agree, I always preferred 10-mans, just because it felt like more of a well-oiled machine, with each component doing it's job to the best of its ability, as opposed to a zergfest with some dead weight.

Personally, the only reason I found 25 man harder, was that there were more people to make raid-wiping mistakes.

Ready Check: Catacysm raid changes a tier later {WoW}

Jun 17th 2011 4:47PM I wasn't around back then; why did that happen?

The Queue: Shameless theft {WoW}

Jun 12th 2011 1:06PM Question for the queue: Why is the icon for Heroic Fury a sleeping man?

Encrypted Text: A rogue's resumé {WoW}

Jun 8th 2011 4:24PM Even though I know the needs for stringent rules and procedures within a raiding guild, if a guild asked me to jump through all those hoops to apply, I think they're the type I'd rather not be around... it's just a game, after all!

Lichborne: Death knights from the outside looking in {WoW}

Jun 7th 2011 5:32PM On the subject of Death Strike: I agree the 6-in-a-row trick is annoying (in the same way as bubble/lay on hands is), but a death knight can death strike multiple times in a medium period of time. This steady self-healing without totally stopping their damage output is very powerful.

It has happened a few times this week: It's only me and one opponent left alive in the arena. My warrior can realistically use Gift of the Naaru and Enraged Regeneration once during this 1 on 1 fight, making for a pretty rude amount of self healing, but once it's done, it's done. A death knight can steadily maintain a lesser amount of self healing, making fighting one an uphill battle. That combined with their kiting ability, my warrior stands little chance. I know that 1 on 1 is not a balancing factor for Blizzard, but this story best depicts the power of the ability within small scale pvp.

On a more upbeat note, I killed a frost mage today :D

Breakfast Topic: When other players become other people {WoW}

Apr 26th 2011 8:15AM Cool thanks. We don't really get Dell here so I'm a bit clueless XD

Breakfast Topic: When other players become other people {WoW}

Apr 26th 2011 8:06AM That keyboard looks pretty cool...what is it?