Mar 4th 2011 10:07AM Something seems weird about the OP letter, that they kicked this girl from the guild bc she was vulnerable about criticism, but then they get worried about another player taking advantage of her, but then they mention that a bunch of officers are suspicious that she lied about being depressed, but then they want to contact her parents to make sure she's okay. Either you care about her wellbeing or you don't. Pick one.
It's a bit hypocritical to kick someone from your online social group, then to be worried about someone socially taking advantage of them. You know what would help her not be exploited by that creepy player? If she were in a guild with other adults who can say, hey, we'll help you play the game AND not be all creepy. Maybe she absolutely wouldn't take any criticism, but maybe she would if it was from people she felt were looking after her. Sometimes people need more than a month of online play to build trust. And even if she was someone you couldn't take into raids or heroics, you could still keep her in the guild.
If you were really worried about her, you could offer her a spot back in the guild, so she could have a support system of guildies. The whole "I'm worried for her but I don't want her around us creating drama and being difficult" bit, I'm not buying.
Mar 3rd 2011 11:44AM He got my alt hunter in the Burning Steppes. I didn't notice until he was right overhead since lots of things already are on fire over there.
Feb 28th 2011 3:34PM At first I thought this was a retelling of Lillian Voss' story. I like how the accompanying song makes you constantly reinterpret what's going on, especially at the end.
My best guess: Couple is newly married. Husband gets drafted and decides to go, despite protest of wife. Wife feels abandoned and commits suicide. She is raised as undead to find husband is not around. She feels abandoned, again. She tracks him down and kills him for revenge, then pleads with Sylvanas to raise him (ah, you think, so they can be together in the end.) But no, she just wants him to feel abandoned for eternity like she was.
You can't hate anyone as much as someone you once loved.
Very good story in between the lines.
Feb 20th 2011 2:03PM Few rant points:
1) Arcane (or any spec) is not a 3 button rotation if played properly. Counterspell. Sheep. Mage Ward. Spell Steal. Managing cooldowns during conserve phase. Flame orbs (procs arc missiles like no body's business which is great for mana regen during conserve phase.)
II) Now that crowd control and raid utility are more important, dps numbers can't tell you who the better dps player is. Dps + interrupt meters is a better shot, but not perfect.
As far as I'm concerned, if someone puts out 15k but never interrupts, they suck as a dps.
(And a mage who never decurses is probably allied with the locks)
c) Even if one spec has the highest dps potential, it doesn't follow that it's be the highest for every person. If you've played a spec for a year with any kind of intimacy, I highly doubt you could get higher numbers immediately when switching to a new spec. And some people just hate some specs. The RNG of fire drives me crazy. The mana mini game drives other people nuts. In Arcane, I know how to stay alive when I've pulled threat and I know how to eek out every bit of mana when my evoc. gets interrupted. It would take months to learn the nuances of the other specs.
When my raid does progression, I don't tell the dps to go the highest 'optimal' spec. I tell them to go to the spec they've played the longest and know the best.
Feb 18th 2011 8:35PM "Stacking shaman and druids lets you move raid members relatively effortless through the roles."
This is what my guild did; at the end of wrath we had 3 druids, 2 pallys, and 2 shammys sometimes. And no priests. Or rogues. I would kill for a geared priest right now.
Feb 18th 2011 7:47AM "WSG really comes to mind. The Horde effectively controls both sides of the gulch now, and it's never explained how Alliance players even get there anymore or why they're bothering to fight over lumber when the whole area's been deforested at this point."
They're not fighting over lumber. It's a Night Elf Forest. They're fighting for the land.
"Arathi Basin and Alterac Valley are in similar states"
In Silverpine, a big theme there is Sylvannas saying 'Lordaeron is our kingdom. The forsaken will always rule Lordaeron." If the undead can be that sentimental about ancestral territory, then I don't see why the AB or AV conflicts would cool down just because Southshore and Alterac got wiped off the map. People are possessive bastards. Good enough motivation for me.
Feb 14th 2011 10:25AM First, I practice my Latin paradigms as I fly around doing arch and read articles while hanging out in guild chat waiting for an event to start. So studying and playing is possible.
As for burnout:
I would def. talk to the GM first and get their perspective. I would try either (a) taking a short break from the game or (b) taking a short break from being an officer. Then ya, as the OP said, reevaluate after a week.
My Co-GM found himself feeling a bit burnt out, so he stepped down from main tank and officer, and he seems to be enjoying the game more now as a grunt dps. (But who can still backseat tank from time to time.)
Also, I know that with meeting new people in general, if you don't force yourself to say hi to people in the beginning, it only gets harder. I would suggest whispering some of the newer guildies, personally introducing yourself, and asking about them or starting some sort of convo. As a new guildie, veterans can be intimidating, so don't expect them to seek you out.
tl;dr Use this as an opportunity to try a new role in the guild, talk with the newer guildies, or take a short break like the OP suggested.
Feb 14th 2011 10:13AM Some people gratz because they want to be gratz.
Some people gratz because it's habit.
Some people gratz only when they are impressed.
Some people grat only to their friends and guildies that they like.
I gratz to let people know their efforts are being noticed, that they are a valuable member of the guild, and because sometimes it creates a conversation in guild. (I'm a GM)
I used to gratz only every once in a while.
Once a guildie got an achieve they had been working on for a while, but they weren't that popular a guildie, and no one gratzed them. It might not have bothered them. I don't know. But hey, it takes 2 seconds for me to "gratz" and if that's the difference between someone feeling included in the guild, it's hands down worth it.
Now I always gratz unless a bunch of other guildies already have and it's not that important. (I ALWAYS gratz fish because for some of my guildies, standing still for that long is a freakin achievement, lol.)
The worse thing I've seen was in my sibling's guild (this was pre-achievements) where Gratzing felt more like a popularity contest. So be liberal with your gratzes! Grat are like hugs; it's hard to give too many, and I'd rather err on the side of too much instead of not enough.
Feb 7th 2011 6:44PM My favorite opening as an arcane mage:
-pop PoM and cast AB immediately (I just don't tell the tank I'm gonna do this)
-hit macro that pops all my cooldowns, including Mirror Image
-Burn through mana until either (a) there is little mana left or (b) there's 3 seconds left on my mirror image
-check my threat. If below the tank, pop Evocate and commence boring phase. (Although casting flame orb and getting 6 Arcane Missiles in a row can be fun) If above the tank, cast Invisibility, then evocate and commence boring phase with a fresh slate of threat building.
tl;dr Mirror Image then Invisibility is the best 30 secs of unadulterated dps--free of consequences--evar.*
* Except for when Mirror Image bugs and attacks random mobs (COUGH STONECOREHALLOFFANATICS COUGH)
Feb 4th 2011 11:04AM I got an idea: Arcane mages have Presence of Mind. Someone pointed out to me before that we could use this to get an instant polymorph. At the time, I thought "pfft, except for if someone screws up and breaks my sheep, when would I ever need this?"
But if counterspell is on CD (and it's a long cd for interrupts), then this could make Polymorph be an extra interrupt for trash mobs (for arc mages).