Jun 10th 2011 4:37PM I second that, I've read nothing about a Divine Shield nerf.
Jun 10th 2011 4:36PM Now this might be 10 man only, but the Flame Torrent and really any other fire that Ignacious throws at you clears waterlogged. I found this out by accident and it made mylife a lot easier. Also, on Arion, a paladin can toss an Avenger's Shield on him after he teleports to interrupt the damage spike.
Sep 30th 2010 11:19AM Alright, Tier 1 Shadow Priest
You've got Darkness, a nice little haste buff; not too sexy but sitll really nice.
You've got Improved SW: P, a damage buff to a main part of the Shadow Priest rotation. There is no reason why you shouldn't be using SW: P (cheap intant cast) and increasing the damage is only a good thing.
You've got Vieled Shadows, reduces the cooldown for you fade ability and decrease cooldown for Shadowfiend. Fade is awesome for dropping aggro in any instance while you're leveling and at endgame. Shadowfiend is also great and you might see healer priests taking that ability depending on how hard mana regen is.
So, the short answer is they're nice, if somewhat vanilla increase output talents that will appeal to healers (maybe) and will b beyond mandatory at 85.