Apr 28th 2011 1:38PM The Authenticator thing is not a bug apparantly its intended
Feb 28th 2011 5:24PM I have never played a warlock but I know in Pvp they Have been almost completely replaced by shadow priests because of the priests defensive dispels(being lost in 4.1) and burst with mindspike spam during archangel. Once 4.1 hits locks still might get left behind cause of dispersion for defence.
If warlocks were to gain the ability to soul harvest in combat(my knowledge of soul harvest being that it regens soul shards) and possibly some damage reduction coupled with sourburning for a health stone would do slot for them in pvp IMO
From when I used to pve I always found times where u could bandage with no dps loss just because if boss mechanics so in that time a warlock could soul harvest (haven't even done a cata heroic so don't know with this expansion)
Anyway with pvp again. Locks currently are one of the easiest targets to focus being one if the only ranged without a good emergency button. While the heal
Is nice it is often not enough to make th enemy swap off the lock like iceblock or dispersion. And it doesnt seem near as instant. However with soul harvest castable in combat (and maybe some slight damage reduction they could be defensive three time on short cooldowns then need to hide a bit recharge if people can drink in arena a lick can soul harvest especially if able still in combat.
Typed in an I phone 5 mins before class to didn't have time to proof read. Just my thoughts on a potential fix to lock pvp after th self healing nerf and almost complete replacement by spriests
Jan 15th 2011 7:06PM the changes to lambs to the slaughter is ahuge arms pve increase, instead of next ability consuming the buff its now a stackable retained buff giving all arms abilities 30% more damage at three stacks. it takes the bursty feel from pvp and greatly increases arms dps
Jan 15th 2011 12:46PM everything about disc preist buffs and the new 4 peice pvp set peice, so now my shields absord way more AND help me get away AMAZING
Dec 24th 2010 6:21PM A friend of mine would start running at a wall for a min then alt F4 when ever we called him to go drinking
Sep 30th 2010 6:59PM A little confused on the war games feature, can i take 19 of my friends and go to warsong gultch and go 10v10. or mayby take 9 of my friends and goof around 5v5 warsong? and if so how does it work?
do we enter as seperate parties and work the ui to end up together? or go as a large raid group and groups 1 and 2 vs group 3 and 4
if it is like the way i am hoping i would love to see something like this for arena. yes i know we can go to strangle thron or something but doesn't strangle thorn allow for team kill, also some random person could come interupt
i would love to be able to do the entire arena set up but with my friends garunteed on the other side in a 2v2 3v3 or 5v5( and not for arena rating or points cleary)
or is this already viable and i am completely oblivios