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  • Sean
  • Member Since Oct 5th, 2010

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Recent Comments:

Upcoming class mechanic changes in patch 4.0.1 {WoW}

Oct 12th 2010 3:33AM I just don't understand blood tanking being the choice Blizz makes when it looks like the end game final boss is a dragon that breathes fire. Heck I thought the theme for destruction with this upcoming expansion would be fire crazy. I thought frost mages and frost dks would have a field day.

Upcoming class mechanic changes in patch 4.0.1 {WoW}

Oct 12th 2010 3:30AM I like the no soul shards deal for warlocks as I just never bothered with it and that is why I leveled my lock so slowly.

For death knights I don't understand the blood spec being the tank spec. I actually thought frost was going to be the most viable tank spec considering it looks like that dragon end game boss is going to be a fire breather. I also thought fire would be a theme for much of the destruction that will happen around the world with the dragon attacking stuff and burning it to the ground. I thought it would be frost tanks for the anti-fire type tank.

No ammo for hunters is nice and the ability to have more pets on you and have more storage slots for others is awesome.

Gold Capped: Making money in the time remaining before Cataclysm {WoW}

Oct 5th 2010 6:14AM I understand buying a spot in a raid that gives you the chance to get the title but if I died and didn't contribute much to the raid it would not feel rewarding. I hope that the majority of people buying these titles are making an honest effort in the raids they get in and try their best to contribute and if they do this I don't think they have anything to feel guilty about.

Flexible raid locks in patch 4.0.1 {WoW}

Oct 5th 2010 6:00AM Blizzard you heard one thing I wanted for mmorpgs and are now putting it in. Gratz on going with boss saves for mmorpgs. It is about time.

Officers' Quarters: Leveling as a guild in Cataclysm {WoW}

Oct 5th 2010 5:56AM I think a leader in mmorpgs like Blizzard would do the whole gaming world alot of good if they did not release raid content quickly at the beginning of Cataclysm. I say if you have to release one raid have it be something quick but fun with it being like VOA. I honestly would like to see Blizzard and other mmorpg makers get the players used to enjoying questing and seeing the world you created for Cataclysm instead of them rushing to level 85 to raid in a matter of 2 weeks or less. Please Blizzard encourage players to play and see the whole game. Hardcore players there is a time for raiding but it should not be rushed and thrown on people at the beginning of an expansion. Heck there should even be events where world bosses appear and destroy people ..... mini events ... that happen while we quest and check out this new world of Cataclysm. I can't believe honestly that the player base wouldn't want this change. Wouldn't it be nice for you to see what others see while in the past you missed it cuz you rushed to hit level cap ?

The Light and How to Swing It: Cataclysm heroics from a holy paladin's perspective {WoW}

Oct 5th 2010 5:42AM I don't like hearing that we are going to be dealing with more key bindings for pally healing. It is at an acceptable level now for me and anything more will just destroy me.