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  • Lipstick
  • Member Since Oct 5th, 2010

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Spiritual Guidance: First impressions of the Mists of Pandaria beta from a healing priest {WoW}

Apr 3rd 2012 1:50AM So wait ... blizz is making Holy -easier- to play than it is now, while allowing them access to all of the goodies which makes Disc truly unique, while simultaneously junking rapture -- giving our shields a 6 sec cool down...

/prays they've got something -much- better than spirit shell coming down the pipeline for Disc, cause atm it seems like Disc seriously is getting the short end of the stick here.

Officers' Quarters: Desperate appointments {WoW}

Apr 2nd 2012 6:44PM How do you break up with your own guild... when you're the GM?

Of late we have a clique of people whom joined together who... is just causing all sorts of problems, from making new recruits feel unwelcome, undermining my authority or constantly saying disparaging remarks about our progression {which isn't bad} our dps {which is admittedly low for a few players but we are talking to them and they -are- working on it} and otherwise constantly pulling stunts which makes it clear that they think they could do a better job {they couldn't}.

I have been trying my best to hold the group together. But all of this work and stress and trying to make everyone else happy has pretty much ruined my enjoyment of the game. It's to the point I don't want to log in, I don't want to play, and I just want to kick these people from our guild but if I do, then the group wont be able to raid -- as our sever is somewhat smallish, and recruiting off server hasn't been very successful.

I feel like if I kick these people who are causing these issues -- others will follow, but they have created a situation where I just don't want to play any more.

I have worked hard for this guild, and done so much. But I am drowding.

World map quest markers are good news for Loremasters in Mists of Pandaria {WoW}

Apr 1st 2012 6:32AM has an add on right now called "quest hubber" which does this exact thing already. For those wanting a pre-mists exploration of this, feel free to check it out.

I sent it to add-on spotlight as while working on lore-master I got stuck in the netherstorm recently and this add-on saved my life but thought others might find it useful.

Mists of Pandaria Beta: New icons make questing a breeze {WoW}

Mar 30th 2012 2:54PM On one hand, I am like "neat".

On the other hand ... At the moment 90% of the quests in game can be completed without ever reading the quest text. You simply go to the areas marked blue on your map, and start killing stuff indiscriminately. Odds are dead to rights that the mobs in that area are what you need to kill to either collect something, or kill them.

There are a few quests which are vaguely more challenging. Mostly because they are out of the run of the mill, go here, kill this. On those moments where I've gone into auto-pilot mode, it feels -good- for me as a player to have to stop, look at my log, read through the quest, and figure out what I missed. That laugh at yourself, hey maybe you ought to pay attention, here's your sign kind of moments are good. They interrupt the auto-pilot, they engage you with the game world.

Before anyone starts with the pitchforks .. I do agree there are a -few- quests where finding whatever it is you're looking for is simply annoying, and not in the challenging to do the quest sort of way, just challenging as in bad game design way. This could take a step towards fixing it, but in all honesty this feels like laziness on blizzard's part. Here's yet -another- band-aid solution rather than just fixing what is truly wrong. Rather than just fix those quests, they're making it possible for people to get to max level, never having really read -any- of the quests.

Maybe I am just way out of sorts here, but I started playing the game back in BC. Questing back then was rough. There were -tons- of elites, there were many group quests, things had incredibly low drop rates -- if you were leveling as a healers in the days prior to dual spec, you often had to heal mobs to death, as you did such pitiful damage {before the equalization of spell-power/+healing} that questing itself was hard. It was completely possible to die while questing, and you did die, a lot. Which in a way was actually a good thing, as it got you prepared for dying in game down the line in raids. You didn't rush through questing, it took some time. That was time well spent, in my eyes as I learned lots about my class, which spells worked best in certain situations etc. It made me confident and smart as a player when I had quests I shouldn't of been able to complete, that I was able to "out smart" using all of my tool-kit/spell book to do so.

While I do feel quality of life changes are important in the grand scheme of things, they can start to become a very slippery slope. This next comment will probably draw a lot of hate, but it's stuff like this in a round about way which is why we even -need- a LFR system in game.

This rush, rush, rush, I have no time to stop to do anything.. means that a lot of what makes wow so rich and dense and wonderful gets lost in both translation/on the cutting room floor. It means that people who have no clue what they are doing -at all- are quickly hitting max level, and now through LFR starting to raid. Do we really want people playing this game who don't know how to play it? {And no I don't mean every single player in LFR doesn't know how to play it, there are quite a lot who do, but there are just as many equally, who do not! And in my eyes this is a freaking problem, unpopular those this sentiment may be for some people}.

Maybe I just sound like a grouchy get off my lawn stingy person which I am sure is an unpopular opinion, but I think that in life and in game there maybe shouldn't be so many training wheels, and "hand-holding", and warning labels which tell us -hey, hot coffee is hot-. Derp.

George Carlin use to do this skit on survival of the fittest -- his opinion was that if a kid did something stupid, and hurt himself that was as a whole good for society. It was life's way of weeding out the unworthy. If you died doing something stupid, or were otherwise permanently handicapped, odds were you weren't meeting some other idiot and procreating. Creating even dumber kids. Survival of the fittest, all that.

In the wow world of late -- it feels like you're being rewarded for being stupid. Don't have 2 minutes to read a quest text.. no problem, lets do the quest for you. Don't have time to learn a rotation, learn to stay out of a fire, or pay attention to a raid leader.. no problem, we'll give you LFR where 95% of all things which can cause a wipe have been removed, and it's totally possible to completely avoid almost all mechanics of a boss and still win. Yay!?! .. Erm no!

I'm sorry there has to be a line they start drawing -somewhere-. Frankly I think people with limited time schedules deserve -better- more -challenging- raids than what LFR currently contains, and I think that questing while it shouldn't be ridiculously difficult because of artifical road-blocks - should - require you to pay at least a small smidgen of attention.

I for one am sick of people being rewarded for being stupid.

Failing at questing or at raiding, or at dungeons, or at PVP is either motivation to get better, and improve or a sign that particular activity isn't perhaps best suited for you.

I am not trying to be an elitest, although I am sure I come off this way. In my eyes -- the players whom most "benefit" from this are actually the ones this stuff most hurts. I don't know about you, but I don't like being treated like an idiot by anyone. So why do people suddenly think it's okay when Blizzard treats them, their customers, like they are idiots?

Sorry .. haven't had enough sugar today and am way too crabby for my own good.

/end rant

Breakfast Topic: I don't like the word 'toon' {WoW}

Mar 30th 2012 11:30AM I can understand, as I have an irrational dislike of the word "Bummer"...

No real reason, I just hate how some people say it.

I've even found myself using it once in a while.

/comforts OP

100,000 beta invites on their way for Annual Pass subscribers {WoW}

Mar 30th 2012 5:15AM They said somewhere there was over 1 million people signed up for annual pass, given you can still sign up until May 1st, and all the hype around the beta etc, conservatively assuming that number swelled to a million and a half subscribers signed up for annual pass, if they were to let 100,000 people in every week, it would take 15 weeks (or just about 4 months) for every single person who signed up for the annual pass to get a chance to see/be part of Beta.

Most estimates from those I've talked to who are either in the Beta, or just using previous statements about their intention to release the content sooner than they released cata from ICC days plus the scaling buff has most people thinking Mists will be out in August/Sept. Which is in 5-6 months.

Seems to me if they get any more annual pass subscribers those people will be getting beta access the week before the game comes out. Or we're in for a MUCH longer wait for mists than people anticipate.

WoW Moviewatch: Pandaria Postcard from Olibith {WoW}

Mar 28th 2012 11:50AM So squee at those new pet looking things {the cat version of mini ragnaros..}

Mists of Pandaria: Pet Battle system details revealed {WoW}

Mar 28th 2012 11:46AM I don't think this is Pokemon -- at all. I think those people who think it is aren't giving blizzard enough credit. There have been lots of games over the years where pets fought against one another. I think this looks like a mash up of their vehicle system and their current -combat-pet- talent system.

And as an avid pet collector .. I am so unbelievably excited about being able to tame a pet in the wild by winning a match against it with one of my pets.

And yes, I am a hardcore raider, so it's not just the "stuff for casuals".

It's the stuff for people who like pets and achievements or both. Just saying.

So many people are judging it without ever having played it and dismissing it. And we wonder why we can never have cool stuff in wow.

When did it become cool to be anti-everything that isn't raiding or pvp in an expansion? I don't get it ..

Breakfast Topic: What are you just not that excited about in Mists? {WoW}

Mar 28th 2012 11:36AM Start talking to those other "cliques".

Letting cliques to form instead of going out of your way to break down those artificial walls and get to know more people, and then feeling lonely .. is just silly talk.

I've been where you are now -- losing everyone I use to know playing wow {happened to me in BC} and the only way to get over that feeling is to go out there and meet some new people.

Too often we all get stuck in our own rut, in life and in wow.

Tell yourself you hate pvp? A bunch of people in your guild are avid pvpers...

Use the chance between expansions to jump into something you've never done before to make it unique and interesting -- ask to tag along to a few bg's .. talk to people in vent more often between raids if you never have in the past...

Start leveling new alts and make it a point to get your alts interacting with people of your same character level.

The /who 20-30 feature still works in wow, despite how easy LFD groups are. Start whispering people your level and ask if they wanna join up to queue for a dungeon. I did this when I was leveling lipstick, mostly out of necessity but even now I still do this, and you never know whom you could meet -- and since these are players who play on your own realm, you can start to form friendships on your own realm.

Breakfast Topic: What are you just not that excited about in Mists? {WoW}

Mar 28th 2012 11:29AM I am not looking forward to every single person and their grandmother complaining about pet battles or going lolz pokemon.

I remember playing pokemon on this silly ke-ychain thing i had in the early 90's or late 80's I forget which. I've taken a look at what Blizzard has put together and the things are totally different!

I also hate when everyone talks about this kind of stuff "catering to the casuals" when I am a) a hardmode raider and b) an avid pet collector/achievement collector.

These are probably the same people who complained constantly during Cata about having nothing to do. I realize that having "nothing to do" when you really have plenty to do is a common thing everywhere, because although they say they have nothing to do, they really mean "I have nothing -I want- to do" it feels frustrating to me for people to just write it off without ever getting to play it or give it a shot.

There will be wild pets who spawn in the wilds you can tame by challenging them to a duel and winning. To me this is like pvp meets pet collecting k go..

It just sounds so neat.

I get crushed when people say this kind of stuff mostly because I worry that if too many people rip on Blizz any time they try to give us something unique or interesting they will kill Blizzard making anything fun or interesting.

For me I am really excited about the expac as it feels like a return to fun. It hasn't felt like "fun" to play wow in so long.

I just wish people would give stuff a chance before dismissing it.

/end rant.