Jun 6th 2008 11:46AM @ Geo Lara
Except in using MgT on normal as your example of people getting Armory'd, you are attempting to put MgT on the same difficulty level as normal Mechanar (which many will agree is easy as heck given a half-decent group) ; even well-geared groups who don't know the instance find MgT hard on normal. Not super-hard, but still a fun mini-challenge in preparation for the heroic. Without people who know what to do when the "OH CRAP" moment hits, a newly minted 70 would die if mobs started running around crazily.
I refuse to continue the run if the group wipes three times before the third boss is even reached. If they can't handle the 5-pulls, there's no way they could handle Delrissa and the PVP-style fight or even Kael.
Armory people for that instance, but that's it.
The experiences that we gain in running the lower level stuff and learning to play our classes is what makes someone a good player. Blizz unfortunately has made it a bit too easy to level up to 70 without really learning the mechanics of what we're playing.