Oct 14th 2011 7:54AM What an amazing well thought out bit of insight, if this really is the majority attitude at blizzard then we can expect good things for the game to keep coming.
Sep 2nd 2011 8:50AM 2 years is just about right, supplemented with quarterly content patches to keep things interesting. More than that, and you end up like Everquest was, where putting together groups was a nightmare because no one actually had every expansion.
Feb 3rd 2011 5:18PM I agree with blizzard on the vanity slots decision. Sometimes a gear decision is a compromise between style and stats. What I'd like to see instead is an armor dye like in EQ.
Jan 26th 2011 8:30AM Dungeon finder was a huge evolution for MMORPGs. That was one feature that blizzard nailed!
Jan 7th 2011 8:21AM Great article, I also just read the one linked for mages cc. I sure would like one of those for rogues!
Jan 1st 2011 5:31PM /ran 1 100
Jan 1st 2011 5:22PM /ran 1 100
Dec 30th 2010 7:49PM ohh pick me, pick me!
Dec 28th 2010 6:51PM Well written! Sometimes its easy to let empathy take a back seat to impatience behind the veil of the internets.
Dec 26th 2010 8:57AM Dont forget that mmo game prices are heavily subsidized. Blizzard sells the initial license to the game counting on the fact that you must cough up $15 a month to use it, and that alot of people will be willing to do that. They put rules in place to make the game enjoyable for the largest number of people possible. Bots disrupt that plan. People get fed up with broken economies and leave, taking their $15 with them. Blizzard is protecting their investment by making the game more enjoyable for the masses. You can run whatever bot you want in your single player game.