Mar 27th 2012 11:55AM So right now The Wandering Isle is designed around Panderen learning to become Monks, I know its extremely early Beta, but here is my question:
If a Pandaren is to become lets say a Hunter, where does he/she start, do you hink they will increase the quest line to include all possible Panderen classes? and What if you make a Troll Monk, where do you learn your Monkish ways? Do you think they will put a monk trainer in each of the starting Zones Seems like it would take away from the Zen like learning of the monks if now they just go Kill Boars for 10 levels.
Mar 23rd 2012 2:30PM And I want Saurfang to be Warchief rather than get Thrall back.
And yes, my post is gramatically messed up :-)
Mar 23rd 2012 2:21PM I have no personal beef with Garrosh, he seems out of place though as warchief, not enough knowledge and too much raw anger.
Here is how i see if going down.
Garrosh gets into to many fights, like Vol'jin said he would starts getting way to much preasure from the alliance, he gets dupped by the shadow council into believing they want to help him but all the while they are fooling him into make some very bad choices and without knowing he is making deals with demons or a pit lord. When pressed to far he falls back to RFK and thats where the battle to take him down goes into effect. When pressed to full battle he turns to the Demon/Pit Lord for help and drinks the blood to become fully corrupted again, we battle him and beat him down along with his demon friend, the demon dies and his mind clears, he realizes what he did was wrong and leaves azeroth for outlands to live out his days as an outcast.
Mar 20th 2012 6:09PM To continue with game analogies.
He will cheat on you next.
Cheaters always look for the next best thing.
Mar 19th 2012 4:59PM Im thinking my main DPS pet and then release my four Beetles: John, Paul, Ringo and George.
On the ability:
I'm guessing this will be like the DK Army ability, release the animals to attack with no real control.
Mar 15th 2012 5:29PM I would like for hunters of all spec to be able to tame beasts of all types, but give 1 special Skill to the Pet for BM spec hunters, something that puts the pet just a little over the top for them since they are suppose to be more in tune with their pets.
Mar 7th 2012 3:28PM I always felt that PvP anc PvE shoul dbe kept seperate in all ways, but that's not entirely possible. But one thing they could look at is make the items for PvE more viable for PvE and vice versa, Say gear obtained in PvE is used in PvP, the strip the bonuses from the item or any special Proc related to something that should be usefull in PvE, it kind of works this way already with resiliance which is a worthless stat in PvE. But then you can have PvP items that have special procs or stats that are great in PvP but too overpowered in PvE (not sure what it could be), and make them worthless in PvE.
They aleady make skills and some items restricted or changed for PvP, so why not take it to the next step and make Armor and weapons specific to the environment they shoul dbe used in.
Mar 6th 2012 4:57PM So if you take Displacer Beast and Disentaglement, you can jump out of combat range, form change =20% health boost, change back to bear and charge back in.
Jan 23rd 2012 5:12PM Personally I like Legendaries, but they really dont seem all the legendary to me.
The rogue one kind of fits, but take me back to the Epic Hunter Quest, I only needed a few items from the Raids back then, but the rest was up to me, no help needed from anyone else. It made me learn skills that I as a hunter had to achive specific quests to gain my item.
I would like to see a legendary Guild quest for some achivement that would help my guild, like getting a guild hall, But I think all Class specific Legendaries shoul dbe something the character could do on thier own with little or no help from the guild or raids, this would stop the drama because the only one you could complain to is yourself for not doing it.
Jan 6th 2012 2:32PM I would be happy if they just made the game Multi-Core aware.
Seems strange games still only access 1 CPU for the gameplay.